Spectral Wall

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Spectral Wall.png

Spectral Wall

Not available underwater  0.25¼ Activation time  40 Recharge time  4 Hero point  Ground-targeted  

Profession
Necromancer tango icon 20px.png Necromancer (skill list)
Slot
Utility
Type
Spectral
Game link

Create a spectral wall that protects allies and fears foes.

 Protection 40px.png Protection (5s): -33% Incoming Damage
 Fear 40px.png Fear (1s): Involuntary retreat; unable to act; stacks duration.
 Miscellaneous effect.png Number of Targets: 10
 Duration.png Duration: 5s
 Combo.png Combo Field: Ethereal
 Range.png Range: 900
 Miscellaneous effect.png Unblockable

— In-game description [?]

Related traits[edit]

Curses Curses

Curses TerrorFear deals damage; it deals additional damage if the target is afflicted with another condition.

Soul Reaping Soul Reaping

Soul Reaping Spectral Mastery — Reduces recharge on spectral skills. Spectral skills last longer and grant life force on use.
Soul Reaping Fear of Death — Your fear effects have increased durations. Inflict fear on foes when you are downed.

Reaper Reaper

Reaper Shivers of Dread — Whenever you inflict fear, you also chill.

Notes[edit]

  • The wall does not pulse its effects, but instead only affects enemies or players passing through. Players cannot repeatedly stack protection, but after the protection expires it can be reapplied by passing through the wall again.
    • Fear will be reapplied every time the target walks through the wall (but will not stack)
  • Generates 4% life force each time a foe attempts to cross the wall. This is not reflected in the tooltip.
  • This skill is unblockable, goes through blind and is impossible to evade.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 22, 2017
  • The recharge of this skill has been reduced from 45 seconds to 40 seconds.
April 19, 2016
  • The number of times this skill can be used to attempt to apply fear to an enemy has been capped at 10.
July 01, 2014
  • Updated the fear skill fact to scale correctly with Master of Terror.
May 20, 2014
  • Added an unblockable skill fact.
June 25, 2013
  • Normalized the amount of protection gained to 5 seconds for allies.
  • Replaced the vulnerability with a 1-second fear when enemies try to cross the wall.
  • Added 4% life force gain on hit.
  • Increased the recharge to 45 seconds.
  • Reduced the base duration to 5 seconds and 7.5 seconds while traited with Spectral Attunement.
February 26, 2013
  • This skill's combo field will now appear where the wall is instead of on top of the necromancer.
November 15, 2012
  • This skill now applies its recharge at the correct time instead of both during and after casting.
September 25, 2012
  • This skill has been updated to apply the correct amount of vulnerability (10).
August 28, 2012 Game release:
  • Spectral Wall has been added to the game.