Balanced Stance

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Balanced Stance.png

Balanced Stance

40 Recharge time  3 Hero point  

Profession
Warrior tango icon 20px.png Warrior (skill list)
Slot
Utility
Type
Stance
Game link
External links
API

Gain stability and swiftness on an interval.

 Balanced Stance.png Balanced Stance (8s): Periodically gain stability.
 Stability 40px.png2 Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Swiftness 40px.png Swiftness (3s): 33% Movement Speed
 Radius.png Boon Application Interval: 3 seconds
 Radius.png Boon Application Interval: 3 seconds
 Breaks stun 40px.png Breaks Stun

— In-game description [?]

Related traits[edit]

Defense Defense[edit]

Defense Last Stand - Activates balanced stance when you are dazed, knocked down, launched, pushed back, pulled, or stunned. Increase stance durations and gain vigor when using a stance.

Notes[edit]

  • When traited with Last Stand it gives these boons 4 times, resulting in 12 seconds uptime.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 26, 2016
  • Updated the skill description to mention that it is a stance skill.
  • Updated the skill facts to properly mention that swiftness is applied on use.
April 19, 2016
  • This skill now periodically applies swiftness and two stacks of stability for 3 seconds every 3 seconds that the stance is active.
March 16, 2015
  • This stance now grants 5 stacks of stability.
June 25, 2013
  • This now also applies swiftness.
August 28, 2012 Game release:
  • Balanced Stance has been added to the game.

Trivia[edit]