Balanced Stance

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Balanced Stance.png

Balanced Stance

40 Recharge time  3 Hero point  

Profession
Warrior tango icon 20px.png Warrior (skill list)
Slot
Utility
Type
Stance
Game link
External links
API

Gain stability and swiftness on an interval. Become immune to critical hits.

 Balanced Stance.png Balanced Stance (4s): Periodically gain stability. Immune to critical hits.
 Stability.png2 Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Swiftness.png Swiftness (3s): 33% Movement Speed
 Interval.png Boon Application Interval: 1s
 Breaks stun 40px.png Breaks Stun

— In-game description [?]

Related traits[edit]

Defense Defense[edit]

Last Stand Last Stand - Cast Lesser Balanced Stance when you are disabled. Stances grant vigor when activated and have increased duration.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.

Notes[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
November 07, 2017
  • Reduced duration from 8 seconds to 4 seconds.
  • Reduced stability duration from 3 seconds to 1 second.
  • Reduced effect application interval from 3 seconds to 1 second.
  • This skill now makes you immune to critical hits.
July 26, 2016
  • Updated the skill description to mention that it is a stance skill.
  • Updated the skill facts to properly mention that swiftness is applied on use.
April 19, 2016
  • This skill now periodically applies swiftness and two stacks of stability for 3 seconds every 3 seconds that the stance is active.
March 16, 2015
  • This stance now grants 5 stacks of stability.
June 25, 2013
  • This now also applies swiftness.
August 28, 2012 Game release:
  • Balanced Stance has been added to the game.

Trivia[edit]