Balanced Stance

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Balanced Stance.png

Balanced Stance

40 Recharge time  3 Hero point  

Warrior tango icon 20px.png Warrior (skill list)
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Gain stability and swiftness on an interval.

 Balanced Stance.png Balanced Stance (8s): Periodically gain stability.
 Stability.png2 Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Swiftness.png Swiftness (3s): 33% Movement Speed
 Interval.png Boon Application Interval: 3s
 Interval.png Boon Application Interval: 3s
 Breaks stun 40px.png Breaks Stun

— In-game description [?]

Related traits[edit]

Defense Defense[edit]

Last Stand Last Stand - Activates balanced stance when you are dazed, knocked down, launched, pushed back, pulled, or stunned. Increase stance durations and gain vigor when using a stance.


  • When traited with Last Stand it gives these boons 4 times, resulting in 12 seconds uptime.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 26, 2016
  • Updated the skill description to mention that it is a stance skill.
  • Updated the skill facts to properly mention that swiftness is applied on use.
April 19, 2016
  • This skill now periodically applies swiftness and two stacks of stability for 3 seconds every 3 seconds that the stance is active.
March 16, 2015
  • This stance now grants 5 stacks of stability.
June 25, 2013
  • This now also applies swiftness.
August 28, 2012 Game release:
  • Balanced Stance has been added to the game.