Talk:Mesmer

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Reveal on Wednesday December 14[edit]

The Mesmer has been confirmed! Quote from the official GW2 Twitter: "Yes, Mesmer is the final profession. Seems like someone jumped the gun. Official reveal will be on Wednesday, stay tuned. ~MK" Denisio The Strong 21:26, 12 December 2011 (UTC)

Also here on GW2Guru: http://www.guildwars2guru.com/forum/showpost.php?p=1010048&postcount=103 Arshay Duskbrow 21:33, 12 December 2011 (UTC)
What about cleaning up the talkpage, since the mesmer is confirmed now(there's so much speculation, move everything to usertalk)? Corvus 21:55, 12 December 2011 (UTC)
You can bring every speculations about my fav class to my userspace, if you want^^ --Naruuu 22:26, 12 December 2011 (UTC)
Posted on their facebook too. Felix Omni Signature.png 22:42, 12 December 2011 (UTC)
archived. and this page should be speculation free. -User Zesbeer sig.png Zesbeer 22:44, 12 December 2011 (UTC)
It's exactly the same statement but signed by Regina in Facebook while Martin in Twitter. PLANNED! User:Glastium Glastium | talk 22:44, 12 December 2011 (UTC)
We cant say its a profession till its confirmed by 5 devs, anet, ncsoft, santa, god and all the lil punks who saying "not confirmed blah blah blah". Suggest we delete page and ban all users who have edited the page/talk. Any thing less and people might actually realize final profession can be none other then the mesmer! Justice 10:09, 13 December 2011 (UTC)
could it be mentioned as trivia that the profession was leaked? just a thought. It is the only one to be leaked isn't it? 90.207.23.106 16:42, 13 December 2011 (UTC)
nah, I think it was either the thief or guardian that had been leaked also. if the video leak came out before it was actually announced then yeah we can add it in --(Xu Davella)17:44, 13 December 2011 (UTC)
Pretty positive the Necro was leaked. But that's neither here nor there. --Spigs 19:53, 13 December 2011 (UTC)
Wooohoooo! got tired of waiting! Now everyone is just gonna look for the release date :P Fabian 20:02, 13 December 2011 (UTC)

Finally, the last profession is revealed. Can't wait to play it --Ornio 14:52, 14 December 2011 (UTC)

Should we add a trivia note about how the minstrel is shown as the reveal first on the site? Seems like it might be worth a mention to me. -User Eive Windgrace Harbinger of the Deceiver.png 00:45, 15 December 2011 (UTC)
"Google Chrome 15.0.874.121 m" on page http://www.guildwars2.com/en/ shows previous "Presenting the All-New Gamescon Trailer", but Firefox correctly play minstrel-Mesmer introduction. A bug?--176.195.73.169 17:24, 16 December 2011 (UTC)

tengo icon[edit]

moved to Template_talk:M

Told ya[edit]

moved to User_talk:Necro_Shea_mo

Portals[edit]

moved to User_talk:Talons

Confusion[edit]

no longer called blackout. up on Mesmer page 192.122.237.11

Unique Mechanic and Weapon Swap?[edit]

Has anybody figured out either of these? They go unmentioned on the Mesmer page on the GW2 website. (http://www.guildwars2.com/en/the-game/professions/mesmer/) --Lotus 14:34, 14 December 2011 (UTC)

You mean other than "Illusions," "Mantras," and "Shattering?" Those are its unique mechanics (in fact, it doesn't seem to have a nonunique mechanic). Weapon swap... *looks* that seems to be missing but I bet it'll be 2 weapon slots as per most other races. Elementalist doesn't have such due to the attunements. Konig/talk 14:52, 14 December 2011 (UTC)
I believe their F1-F4 skills are the four "shatter" spells, if that was the question. Weapon sets haven't been mentioned, but it should be two since mesmers don't get more skills the way the elementalist or the engineer do. 195.132.194.45 15:26, 14 December 2011 (UTC)
Comparing with other profession pages, the description for shattering is in former section of the page, so that should be it. F1-F3 keys to select an illusion to target, and F4 key to shatter them? Mediggo 15:51, 14 December 2011 (UTC)
The illusion examples only mention sword for clone and staff for phantasm, yet in the videos we see a sword/pistol being used for phantasms...so im thinking that they will always have an illusion skill no matter what weapon they have. im assuming the illusion skill does not take space on the main bar and would also be an f? key. --Moto Saxon 15:56, 14 December 2011 (UTC)
Shattering skills (Mind Wrack, Cry of Frustration, Diversion and Reflection) most likely are the F1-F4 skills, while the skills seen in the videos are weapon skills of course. When it comes to targeting an illusion to be shattered, it is now known yet is it done automatically or manually. KQ My Talk 15:58, 14 December 2011 (UTC)
I highly doubt there would be a 'selecting illusion' button. As in the video, illusions are all shattered simultaneously. I prone to think Shatterings are their F1-F4. User:Glastium Glastium | talk 16:02, 14 December 2011 (UTC)
The reveal does state that your shattering skills destroy ALL illusions. so yeah, you can't target them. --Moto Saxon 16:47, 14 December 2011 (UTC)

Shatters Confirmed to be filling function keys[edit]

This is from reddit.
"Here are the ways to interrupt:
Stun, Knockdown, Launch, Knockback, Daze.
Interrupts as just interrupts were just a wierd mechanic that were hard to explain.
In fact the shatter F3 that stuns is called Diversion." [1] -- Blue Phoenix User Blue Phoenix Phoenix inverted.jpg 19:29, 14 December 2011 (UTC)
More from reddit. "They are all just normal skills like anything else. You use F1-F4 to activate them, and they are instant skills that can be used in the middle of another cast." [2] -- Blue Phoenix User Blue Phoenix Phoenix inverted.jpg 19:47, 14 December 2011 (UTC)
Correct me if I'm wrong, but the Shattering Illusions seems to be reminiscent of ending Dervish's enchantments in that dispersing them causes damage to nearby enemies.--Warzog - talk 21:38, 14 December 2011 (UTC)
Shattering for mesmers is older than dervishes. Konig/talk 23:06, 14 December 2011 (UTC)
I noticed that it does seem to be a similar mechanic. I like'd it about the derv update and im digging it now on the mes. --Moto Saxon 23:11, 14 December 2011 (UTC)
Plus, it's just as similar to that as to, say guardian's virtues or spirit weapons, or a necromancer's minions. It makes them more interesting than "press button, receive DPS" and lets one choose between spread out damage and spike damage. Thunderduck 23:12, 14 December 2011 (UTC)
I use Shatter Delusions all the time on my Guild Wars: Prophecies mesmer. I try to time it to when the mesmer hex is going to end anyway and get the extra damage without wasting the removed hex. Ramei Arashi 04:26, 15 December 2011 (UTC)
I understand the obvious comparisons to be made between professions in GW and GW2, but this is not the page for those discussions. -- Blue Phoenix User Blue Phoenix Phoenix inverted.jpg 04:49, 15 December 2011 (UTC)

Overpowered?[edit]

moved to User_talk:Ornio

Hexes[edit]

No sign of hexes yet then. Do we think they have been scrapped? User Tytan Crow Crow.jpg Titan Crow 15:00, 16 December 2011 (UTC)

Hexes were confirmed to be scrapped and replaced by conditions. Ecker 15:05, 16 December 2011 (UTC)
Many hexes from GW1 will probably be reincarnated into phantasm skills. We already have Backfire, which creates a phantasm that attacks an enemy when it uses a skill. --Gandlethorpe 15:28, 16 December 2011 (UTC)
Hexes were said to be scrapped many moons ago. Venom20 User Venom20-icon-0602-sm-black.png 15:58, 16 December 2011 (UTC)
devs have said that phantasms are considered the new hex. phantasms only exist inside a foes mind and cease to exist if that foe dies. most of the phantasms we know of have the same name as gw1 hexes and perform similar actions. --Moto Saxon 17:46, 18 December 2011 (UTC)
And when it comes to lore, devs also said that mesmers have shifted more towards illusion rather than direct mind domination due to influence of non-human races. To me they now really feel like the most tricky and manipulating profession. Mirror images and such spells have long existed for mages in the genre, but I don't remember any kind of class having such as primary unique mechanic. Mediggo 20:24, 18 December 2011 (UTC)

Pink Fan Lady[edit]

Since the Guardian's concept art got her the nickname "Blue Mace Lady," and since it's mentioned in the page's trivia section, it seems worthy to note the parallel information concerning the Mesmer, no?--Ph03n1x 07:59, 17 December 2011 (UTC)

Was it really nicknamed Pink Fan Lady? I never heard of it. A google search for ' "Blue Mace Lady" "Guild Wars 2" ' returns 46,100 hits, while ' "Pink Fan Lady" "Guild Wars 2" ' returns 13. Manifold User Manifold Neptune.jpg 16:47, 17 December 2011 (UTC)
I always saw it referred to as "obviously the mesmer". Never heard "pink fan lady". --ஸ Kyoshi User Kyoshi sig2.png 22:11, 17 December 2011 (UTC)
Similar to Kyoshi, I called that image the "Purple GDC", I did however refer to the blue GDC as the BML. I never heard the term purple/pink fan lady though. Aqua (T|C) 22:24, 17 December 2011 (UTC)
Likewise only referred to as "Purple GDC" (or some variation thereof) and never heard of pink (or purple, the accurate color) fan lady. Konig/talk 01:52, 18 December 2011 (UTC)
No, I only knew it as the "Pink Fan Lady". User Tytan Crow Crow.jpg Titan Crow 01:57, 18 December 2011 (UTC)
When I read the reveal, i texted my boyfriend quick about it, saying "no its the mesmer and its the exact same image as the purple GDC pic"... and he knew what that was too. where could you possibly have heard pink fan lady?... it's purple, afterall. ~~ User Kiomadoushi sig.png Kiomadoushi 16:54, 18 December 2011 (UTC)
It's pink to the average male persona. That said, I always heard either "Purple GDC" or "Mesmer" anywhere I went. The former was for the politically correct crowd, the latter was for the this-is-so-obvious-assuming-otherwise-is-backwards crowd. Pink Fan Lady is just something a small handful used to describe that piece of art and does not merit any bullet. - Infinite - talk 17:44, 18 December 2011 (UTC)
agree to disagree... besides, purple is the mesmer color, i think any of the "average males" who are in that assuming-otherwise-is-backwards group would grow a bias to see that so-called pink as purple regardless of what they normally say it is just because of the mesmer name... ~~ User Kiomadoushi sig.png Kiomadoushi 02:01, 19 December 2011 (UTC)
I'd call it fuchsia or magenta, personally, but that's irrelevant. I guess it's a less common nickname than I thought.--Ph03n1x 05:49, 19 December 2011 (UTC)

Combinations[edit]

I just ask myself how he works with other professions...? -- Itay AlonTalk 18:55, 23 December 2011 (UTC)

How do you think invisibility works with any profession? :) Chaos Storm serves as an initiator for combos. At least phantasms should be able to initiate and finish combos as well, since they're supposed to be little stronger and also affected by boons. Mediggo 19:50, 23 December 2011 (UTC)

Illusions vs Minions: Mesmer vs Necromancer[edit]

I'm wondering how illusions compare to minions? Clones are designed to create a shell game, but they are fragile and don't do much damage - seems to me that they only provide a couple seconds reprieve at most.

Meanwhile, phantasms don't SEEM to be much better than minions, if at all.

As such, I wonder how a mesmer's illusions will compare to a mm necro. I'm sure we haven't seen everything, and I have faith in this team, I'm just wondering how things will compare. Morfedel 01:56, 2 January 2012 (UTC) --The preceding unsigned comment was added by User:Morfedel (talk).

What's your reason for thinking Phantasms aren't better than minions? It has been stated that they're quite powerful. anyhow A-net has also mentioned that every profession is in balance with each other, there's no overpowered profession and thus I think that the Mesmer vs Necromancer thing you talk about won't be as big as you'd expect it to be. --you like that don't you..The Holy Dragons 14:46, 1 January 2012 (UTC)
I didn't say they are going to be weaker. I suppose what I'm asking is, just how will phantasms be better than minions, and how will they be worse? I suppose the above was just a poorly worded question. As before, I actually have faith that all will balance out... I just want to know HOW they will balance out :) I guess I'll have to wait until open Beta for that, however. Morfedel 01:56, 2 January 2012 (UTC)--The preceding unsigned comment was added by User:Morfedel (talk).
You can't really discuss better vs worse. They function differently, so it's more about how the gameplay differs. Illusions are meant to bring chaos to the field, then you use your shatters for damage. It's been said that if the Mesmer ever gets caught, he will have little defensive survivability. Where as the Necro has greater survivability, but does damage mostly through conditions and minions. Eric Flannum commented how in PvP he had secretly escaped and sneaked up behind some foes - they had thought he was already dead, when in reality they had only been fighting his clone minutes before. So its really just about game play styles. A war may tank and do direct damage, while a mesmer will illude and do passive damage. --Moto Saxon 18:36, 1 January 2012 (UTC)
Hm, interesting. So if/when a clone dies, it's death isn't different than the death of a PC, hence if/when a clone dies, you may not realize that the real one is still around? Interesting. Very interesting. Morfedel 01:56, 2 January 2012 (UTC)
I'd say you can't really compare illusions vs minions. One may be wildly stronger than the other but that doesnt mean they are out of balance. This is because they are two entirely different mechanics. Illusions are summoned by mesmers through weapon skills and every weapon set has been said to be able to summon at least 1 phantasm and 1 clone. Also, the mesmers unique mechanic (F1-F4) is the illusion shatter skills. The Necromancer however, can ONLY summon minions through the use of utility, healing, and elite skills. Because of this EVERY mesmer is an illusions mesmer, however, a necromancer can be completely without minions. It would make more sense to compare minions to turrets or spirit weapons, and illusions to pets.--Joe The User Joethepirate Calico Jack flag.png Pirate 19:57, 1 January 2012 (UTC)

Will Damage Be Done By Clones Only?[edit]

I love playing Mesmer in GW1, my only question about the Guild Wars 2 version and the thing that is sticking in my head is. Do we rely ONLY on the Clones/Phantasms for our Damage Dealing Skills? Do we not just have a some pure damage skills like 'Spiritual Pain' and maybe 'Energy Surge'.

I'm just wondering is there Anything said or confirmed that clones/phantasms wont be our only source of Damage (i dont mean the beam like skill either from the GS)

Thanks 92.251.183.84 21:20, 30 January 2012 (UTC) Gw1 Player

List of mesmer skills; only a handful of mesmer skills summon clones or phantasms, but many of their skills (especially weapon skills) cause damage. While our knowledge about mesmer skills is limited, there are plenty of skills (i.e. "An unknown staff skill that burns a single targeted enemy.") that cause damage without illusions. Aqua (T|C) 21:37, 30 January 2012 (UTC)
A dev also recently stated that the greatsword skill that shoots a power beam and does damage used to be way over powered. So the mesmer will definitely have straight damage dealing skills. --Moto Saxon 23:58, 30 January 2012 (UTC)

I see well its good to know, i have been hoping that we would get more skills shown and such to us, but it looks like maybe there just ramping up for the beta so they havent had the time? Im hoping all the Direct Damage skills wont be on one weapon like the Greatsword and such, but i guess its something they could easily change if feedback had a problem with it. What mesmer direct damage skills do you think will make a return? 92.251.167.59 19:28, 2 February 2012 (UTC) GW1 Player

Unfortunately the wiki is not a forum and thus not a suitable place to discuss that. Sorry for the inconvenience. - Infinite - talk 19:52, 2 February 2012 (UTC)

Shattering vs. Shredding[edit]

When the Mesmer was revealed Anet called the breaking of illusions "shattering" them. However, on the new Mesmer traits we have access to it seems to be referred to as "shredding" illusions/clones/phantasms. What do?

On a secondary note, I love the idea of a minstrel shredding. Pretty sure Dave Mustaine is a minstrel. Like 90%. Thunderduck 01:29, 23 February 2012 (UTC)

Harpoon Gun[edit]

I think the Harpoon Gun shouldn't be listed as a weapon that can be wielded by the Mesmer. Harpoon_gun doesn't show the Mesmer profession and Scholar clearly states that they cannot use one. I think it should be the normal HarpoonSaga [TSD] 00:44, 24 February 2012 (UTC)

I agree. Changed it. Thunderduck 04:33, 24 February 2012 (UTC)

Shattering[edit]

Can we not agree that shattering affects only illusions created by the mesmer doing the shattering and not any other nearby illusions? The wording is terribly ambiguous. --Gentlecow 15:21, 31 July 2012 (UTC)

In the abilities section, you mean? Mediggo 17:06, 31 July 2012 (UTC)
Yes, exactly. Incidentally, also on the main page shatter. --Gentlecow 19:24, 31 July 2012 (UTC)


Cons and things needing serious checkout[edit]

No decent swiftness on land. Curtain being to short comparing to other classes and needing targeting on group while other professions just instantly cast it. Only 1 useful elite pve skill and short enough not to be noticed by players The preceding unsigned comment was added by 89.69.206.180 (talk) at 13:12, 6 December 2012 (UTC).