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- Healing Orbs: These objects were previously dropped only by the staff's weapon skill 1 attack, but they have been reworked and are now created by other skills and traits.
- Increased the size of the healing orbs' visual effects for better visibility.
- Healing orbs now heal up to 5 allies in a 120 radius when picked up.
- Healing orbs now activate even if the character that triggered them is at full health.
- Healing orbs now activate if they appear on a character.
- Increased the healing of the orbs from 165 to 197.
Cleave foes around you with your staff, creating healing orbs for you and your allies.
— In-game description [?]