Eternal Champion/history

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October 17, 2023

  • Eternal Champion: Reduced the stability duration from 3 seconds to 2 seconds in PvP only.
Eternal Champion.png

Eternal Champion

Specialization
Berserker icon small.png Berserker
Tier
Grandmaster
Type
Major
Game link
Eternal Champion

Gain stability and endurance when entering berserk mode. Traits that trigger when entering berserk mode also trigger when exiting berserk mode.
You can now exit berserk mode early.

Miscellaneous effect.png Endurance Gained: 20

— In-game description

February 14, 2023

  • Eternal Champion: This trait has been reworked. It now grants stability and endurance when entering berserk mode, and it causes all traits that trigger when entering berserk mode to also trigger when exiting berserk mode.
Eternal Champion.png

Eternal Champion

Specialization
Berserker icon small.png Berserker
Tier
Grandmaster
Type
Major
Game link
Eternal Champion

Gain stability and endurance when entering berserk mode. Traits that trigger when entering berserk mode also trigger when exiting berserk mode.
You can now exit berserk mode early.

Stability.png2 Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Miscellaneous effect.png Endurance Gained: 20

— In-game description

February 25, 2020

  • Eternal Champion: (Competitive split) Reduced might duration from 8 seconds to 6 seconds. Reduced stability duration from 3 seconds to 2 seconds.
Eternal Champion.png

Eternal Champion

Specialization
Berserker icon small.png Berserker
Tier
Grandmaster
Type
Major
Game link
Eternal Champion

Gain toughness while in berserk mode. Gain stability and might when breaking stuns.

Might.png3 Might (8s): 90 Condition Damage, 90 Power
Might.png3 Might (6s): 90 Condition Damage, 90 Power
Toughness attribute.png Toughness: +300

— In-game description

April 23, 2019

  • Eternal Champion: This trait no longer grants stability when first entering berserk mode. Instead, it grants 300 toughness in berserk mode.
Eternal Champion.png

Eternal Champion

Specialization
Berserker icon small.png Berserker
Tier
Grandmaster
Type
Major
Game link
Eternal Champion

Gain toughness while in berserk mode. Gain stability and might when breaking stuns.

Might.png3 Might (8s): 90 Condition Damage, 90 Power
Stability.png Stunbreak Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Miscellaneous effect.png Toughness: 300

— In-game description

May 16, 2017

  • Eternal Champion: This trait no longer grants pulsing stability but instead applies 3 stacks for 8 seconds when activating Berserk.
Eternal Champion.png

Eternal Champion

Specialization
Berserker icon small.png Berserker
Tier
Grandmaster
Type
Major
Game link
Eternal Champion

Gain stability while in berserk mode. Gain stability and might when you break out of stun.

Might.png3 Might (8s): 90 Condition Damage, 90 Power
Stability.png3 Berserk Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Stability.png Stunbreak Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.

— In-game description

November 04, 2015

  • Eternal Champion: In addition to its previous effects, this trait now also grants 3 stacks of might for 8 seconds when you break stun.
Eternal Champion.png

Eternal Champion

Specialization
Berserker icon small.png Berserker
Tier
Grandmaster
Type
Major
Game link
Eternal Champion

Gain stability while in berserk mode. Gain stability and might when you break out of stun.

Might.png3 Might (8s): 90 Condition Damage, 90 Power
Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Interval.png Boon Application Interval: 3 seconds

— In-game description

Original version

Eternal Champion.png

Eternal Champion

Specialization
Berserker icon small.png Berserker
Tier
Grandmaster
Type
Major
Game link
Eternal Champion

Gain stability while in berserk mode. Gain stability when you break out of stun.

Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Interval.png Boon Application Interval: 3 seconds

— In-game description