Dark Defiance/history

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February 25, 2020

  • Dark Defiance: (Competitive split) Increased cooldown from 20 seconds to 35 seconds.
Dark Defiance.png

Dark Defiance

Specialization
Necromancer icon small.png Death Magic
Tier
Master
Type
Major
Game link
20 Recharge time
35 Recharge time
Dark Defiance

If you are disabled, gain protection. Incoming condition damage is reduced while you have protection.
Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch.

Damage.png Condition Damage Reduction: 20%
Protection.png Protection (3s): -33% Incoming Damage

— In-game description

December 11, 2018

  • This trait has been renamed Dark Defiance. It now causes necromancers to gain protection for 3 seconds when affected by control effects and causes protection that is applied to the necromancer to reduce their incoming condition damage by 20%. This trait has a cooldown of 20 seconds.
Dark Defiance.png

Dark Defiance

Specialization
Necromancer icon small.png Death Magic
Tier
Master
Type
Major
Game link
20 Recharge time
Dark Defiance

If you are disabled, gain protection. Incoming condition damage is reduced while you have protection.
Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch.

Protection.png Protection (3s): -33% Incoming Damage
Miscellaneous effect.png Condition Damage Reduction: 20%

— In-game description

March 27, 2018

  • Increased the cooldown from 60 seconds to 90 seconds in PvP only.

June 23, 2015

Dark Defiance.png

Reaper's Protection

Specialization
Necromancer icon small.png Death Magic
Tier
Master
Type
Major
Game link
60 Recharge time
Reaper's Protection

When stunned, dazed, knocked back, pulled, knocked down, sunk, floated, inflicted with fear, taunted, or launched, inflict fear on nearby foes.

Fear.png Fear (2s): Involuntary retreat; unable to act; stacks duration.
Number of targets.png Number of Targets: 5
Radius.png Radius: 360

— In-game description

May 20, 2014

  • Reaper's Protection: Updated the description of this trait to indicate "pull" in the list of triggers.
Trait VIII.png

Reaper's Protection

Specialization
Necromancer icon small.png Death Magic
Tier
Master
Type
Major
60 Recharge time
Reaper's Protection

When disabled (stun, daze, knockback, knockdown, sink, float, fear, pulled, or launch), inflict fear on nearby foes.

Fear.png Fear (2s): Involuntary retreat; unable to act; stacks duration.
Number of targets.png Number of Targets: 5
Radius.png Radius: 360

— In-game description

December 10, 2013

Trait VIII.png

Reaper's Protection

Specialization
Necromancer icon small.png Death Magic
Tier
Master
Type
Major
60 Recharge time
Reaper's Protection

When disabled (stun, daze, knockback, knockdown, sink, float, fear, or launch), inflict fear on nearby foes.

Fear.png Fear (2s): Involuntary retreat; unable to act; stacks duration.
Number of targets.png Number of Targets: 5
Radius.png Radius: 360

— In-game description

September 25, 2012

  • Reaper's Protection: This trait has been updated to properly work with a variety of crowd-control effects.

Original version

Trait VIII.png

Reaper's Protection

Specialization
Necromancer icon small.png Death Magic
Tier
Master
Type
Major
Reaper's Protection

When disabled (by stun, daze, knockback, knockdown, sink, float, fear, or launch), nearby foes fear you. This effect can only trigger once every 90 seconds.

— In-game description