Dark Defiance/history

From Guild Wars 2 Wiki
Jump to: navigation, search
Historic content quaggan icon.png This page contains information about a Guild Wars 2 trait that has been updated since its introduction.
Some of the information on this page no longer applies to the game as it currently exists.

For the current version of this trait, see Dark Defiance.

December 11, 2018

  • This trait has been renamed Dark Defiance. It now causes necromancers to gain protection for 3 seconds when affected by control effects and causes protection that is applied to the necromancer to reduce their incoming condition damage by 20%. This trait has a cooldown of 20 seconds.
Dark Defiance.png

Dark Defiance

20 Recharge time  

Specialization
Necromancer tango icon 20px.png Death Magic
Tier
Master
Type
Major
Game link

If you are disabled, gain protection. Incoming condition damage is reduced while you have protection.
Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch.

 Protection.png Protection (3s): -33% Incoming Damage
 Miscellaneous effect.png Condition Damage Reduction: 20%

— In-game description

March 27, 2018

  • Increased the cooldown from 60 seconds to 90 seconds in PvP only.

June 23, 2015

Dark Defiance.png

Reaper's Protection

60 Recharge time  

Specialization
Necromancer tango icon 20px.png Death Magic
Tier
Master
Type
Major
Game link

When stunned, dazed, knocked back, pulled, knocked down, sunk, floated, inflicted with fear, taunted, or launched, inflict fear on nearby foes.

 Fear.png Fear (2s): Involuntary retreat; unable to act; stacks duration.
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 360

— In-game description

May 20, 2014

  • Trait VIII.png Reaper's Protection: Updated the description of this trait to indicate "pull" in the list of triggers.
Trait VIII.png

Reaper's Protection

60 Recharge time  

Specialization
Necromancer tango icon 20px.png Death Magic
Tier
Master
Type
Major

When disabled (stun, daze, knockback, knockdown, sink, float, fear, pulled, or launch), inflict fear on nearby foes.

 Fear.png Fear (2s): Involuntary retreat; unable to act; stacks duration.
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 360

— In-game description

December 10, 2013

Trait VIII.png

Reaper's Protection

60 Recharge time  

Specialization
Necromancer tango icon 20px.png Death Magic
Tier
Master
Type
Major

When disabled (stun, daze, knockback, knockdown, sink, float, fear, or launch), inflict fear on nearby foes.

 Fear.png Fear (2s): Involuntary retreat; unable to act; stacks duration.
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 360

— In-game description

September 25, 2012

  • Trait VIII.png Reaper's Protection: This trait has been updated to properly work with a variety of crowd-control effects.

Original version

Trait VIII.png

Reaper's Protection

Specialization
Necromancer tango icon 20px.png Death Magic
Tier
Master
Type
Major

When disabled (by stun, daze, knockback, knockdown, sink, float, fear, or launch), nearby foes fear you. This effect can only trigger once every 90 seconds.


— In-game description