User:Lady Elyssa/Builds/Engineer

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Some of the open world builds found here may be outdated and have been left here for reference. Please check my main characters pages for some up-to-date options.

Lady Elyssa



Elementalist
Elementalist icon.png

Engineer
Engineer icon.png

Guardian
Guardian icon.png

Mesmer
Mesmer icon.png

Necromancer
Necromancer icon.png

Ranger
Ranger icon.png

Revenant
Revenant icon.png

Thief
Thief icon.png

Warrior
Warrior icon.png

 


 

The criteria used for all the open worlds builds is here.

Open World PvE Engineer Group Builds[edit]

HoT Texture Centered Trans.png HHH (Harrier's Healing Hammer) Scrapper[edit]

Damage.png Damage Reduction

Might.png Might

  • Alchemy: HGH - Elixirs (and their toolbelt skills) each grant 2 stacks of Might.

Regeneration.png Regeneration

  • Healing Turret.
  • Healing Turret: Regenerating Mist (Toolbelt).

Vigor.png Vigor

Vulnerability.png Vulnerability

Weakness.png Weakness

Variants

  • Alchemy: Health Insurance can be taken with Heal: Med Kit when unable to reliably blast Water Fields.
  • The Cleric's Trinket Pieces can be swapped out for any other primary stat Healing combination.

Elixirs can be taken for the additional boons / utility as needed.

  • Elixir B: Grants Stability + Random Boon.
  • Elixir C: Converts Conditions into Boons.
  • Elixir R: Refills Endurance and Revives Allies.
  • Elixir U: Provides Quickness, Stability and Vigor and breaks stuns on allies.

Note: Only need about 95% Boon Duration as Alchemy: Compounding Chemicals increases Concentration by +240.


GW2Logo new.png Pistol + Shield Harrier's Protective Healing Engineer[edit]

Might.png Might

  • Alchemy: HGH - Elixirs (and their toolbelt skills) each grant 2 stacks of Might.

Regeneration.png Regeneration

  • Healing Turret.
  • Healing Turret: Regenerating Mist (Toolbelt).

Vigor.png Vigor

Protection.png Protection

  • Shield Skills.
  • Inventions: Experimental Turrets - Thumper Turret provides Protection when first placed.

Vulnerability.png Vulnerability

Open World PvE Engineer Solo Builds[edit]

Power Builds[edit]

Damage is dealt directly and takes effect immediately.

GW2Logo new.png Rifle Engineer[edit]

Explosions cause Vuln and a 33% chance to cause cripple and bleeding you deal increased damage to Vuln foes. Crits on foes within 300 range grants you Fury and Fury grants you Ferocity. Equipping a kit provides Swiftness.

Use Flamethrower between foes to pre-stack some initial Might, Can use Bomb Kit (instead of Grenade Kit) for Melee Range as Fire Bomb provides a Fire Field and Big Ol’ Bomb (tool kit) is a blast finisher. Rifle Turret can be swapped for Thumper Turret to give you more blast finishers.


HoT Texture Centered Trans.png Hammer Juggernaut Scrapper[edit]

Easy access to Might, Fury, and Stability. Use Flamethrower between foes to pre-stack Might and to ensure you some Stability for your initial attack. Use your Equip Gyros to suit as needed.

Might.png Might

  • Blast Finishers grant Might.
  • While Flamethrower is equipped.
  • Hammer auto attack chain

Fury.png Fury

  • Firearms: No Scope provides Fury on Crit on foes within 300 range.
  • Blast Gyro (if taken)

Stability.png Stability

  • While Flamethrower is equipped.
  • Personal Battering Ram
  • Launch Personal Battering Ram

Quickness.png Quickness

Vulnerability.png Vulnerability

  • Hammer auto attack chain
  • Hammer 4: Shock Shield
  • Hammer 5: Thunderclap
  • Explosions from Bombs, Grenades, Mortar Kits, Turrets< Photon Forge, Exceeds.
  • Rocket Turret (if taken)
  • Launch Personal Battering Ram

Weakness.png Weakness

Variants

  • Can take Explosives: Big Boomer for improved sustain.
  • Diviner Gear can help improve and maintain Boon uptime. 66% Boon Duration is more than ample.
  • Rune of the Chronomancer for additional quickness if using mostly Gyro's.
  • Sigil of Rage for a slight increase in quickness uptime.
  • Scrapper: Gyroscopic Acceleration increases Gyro well size and grants Superspeed.
  • Scrapper: Object in Motion increases personal damage.
  • Scrapper: Applied Force Gain quickness when gain over 10 stacks of Might.


PoF logo small.png Rifle Holosmith[edit]

Rifle Holosmith plays very much like the Rifle Engineer but now with more Kaboom.

 


Condition Builds[edit]

Deals damage over time.


GW2Logo new.png Dual Pistol Sinister Engineer[edit]

All Blast Finishers grant Might and Explosions cause Vuln and have a 33% chance to cause Cripple and Bleeding. Crits have a 33% chance to cause Bleeding. Toolbelt skills grant Vigor and you deal 10% more damage while under the effects of Vigor.


HoT Texture Centered Trans.png Dual Pistol Viper Engineer[edit]

As per Sinister Engineer but with more Condition Duration.

Variants

  • Superior Rune of the Afflicted with Sigil of Smoldering + Fancy Truffle Burger / Spicy Cheeseburger.


HoT Texture Centered Trans.png + PoF logo small.png Dual Pistol Viper Holosmith[edit]

Variants

  • Explosives: Glass Cannon can be swapped to Blasting Zone when unable to keep health above 75%.
  • Bomb Kit can be switched for Grenades or the Laser Disk for more mobile play.

Nightmare + Trapper Runes can be replaced with Weaver Runes and a Sigil of Malice or Berserker Runes and a Sigil of Malice.


HoT Texture Centered Trans.png + PoF logo small.png Rifle Viper Holosmith[edit]

Plays out the same as Power Rifle Engineer but with a greater focus on Conditions.

 


Tanking Builds[edit]

These make use of High Toughness (vs direct damage), Vitality (vs Conditions) or Damage Resistance.


HoT Texture Centered Trans.png Evasive Knight Scrapper[edit]

High Toughness with high endurance regeneration, damage and condition damage mitigation and basic barrier generation.

Variants

  • Bowl of Orrian Truffle and Meat Stew provides Might on Dodge and +40% to Endurance refill rate.
  • Bowl of Curry Mussel Soup for 10% Damage Reduction + 5% Condition Damage Reduction.
  • Runes of Durability / Leadership for some additional boon duration.
  • Berserker/Commander Version
  • The Wanderer Version has more vitality to further improve survivability at the expense of damage.

 


Utility Builds[edit]

Boons / Support / Healing / Condi Cleanse


GW2Logo new.png Power Rifle Berserker/Commander Engineer[edit]

HoT Texture Centered Trans.png Power Hammer Berserker/Commander Scrapper[edit]

PoF logo small.png Rifle Berserker/Commander Holosmith[edit]

Rifle Holosmith plays very much like the Rifle Engineer but now with more boons.


PoF logo small.png Sword + Shield Berserker/Commander Holosmith[edit]

Shield Skills provide a good source or reliable protection as well as additional defence and CC. The Elite Mortar Kit skill 5 - Elixir Shell provides a Water Field that can be blasted with the thumper turret on activation and detonation as well as the toolbelt skill rumble. The Thumper Turret also provides an additional source of Protection. Try to maintain over 100% Heat to maximise the effectiveness of the Sword skills and Quickness from Radiant Arc + Elixir U.

Variants

  • Hard Light Arena provides another source for Boons in addition to some Condi Cleanse.


PoF logo small.png Dual Pistol Condi Seraph Holosmith[edit]

 


Support / Healing[edit]

Providing support / healing for the benefit of others.


PoF logo small.png Pistol + Shield Elixir Plaguedoctor Engineer[edit]

Variants

  • Healing Turret can be taken for an additional strong burst heal.
  • Med Kit 3 provides a water field while Med Kit 5 provides a Blast.
  • Sigils can be changed to use Transference, Water or Renewal for more Support.
  • Consumables can be changed to Delicious Rice Ball and Bountiful Maintenance Oil to improve Outgoing Healing.
  • Plaguedoctor Holosmith

 


Thematic[edit]

These builds are focused around a particular theme and include gear suggestions (where feasible) for those who appreciate the theme and look of their characters over a dry DPS build.

GW2Logo new.png Dual Pistol Afflicted Charr Engineer of the Iron Legion[edit]

Variants

  • Flame Turret can be swapped out for the Laser Disk or Bomb Kit as needed.
  • PoF logo small.png Holosmith Version



Cosplay[edit]

Scarlet Briar[edit]

Hairstyle


Build

Weapons

Armor

Head Link=Scarlet's Veil (medium skin) Scarlet's Veil (medium skin)
Shoulders Link=Scarlet's Spaulders Scarlet's Spaulders
Chest Link=Magitech Jerkin Skin Magitech Jerkin Skin
Hands Link=Scarlet's Grasp Scarlet's Grasp
Legs Link=Magitech Legging Skin Magitech Legging Skin
Feet Link=Magitech Boot Skin Magitech Boot Skin

Additional Info[edit]

Engineer icon small.png Table of engineer combo skills

Swiftness / Movement Skills[edit]

  • Tools: Streamlined kits when equipping any kit.
  • Rocket Boots
  • Scrapper - Use a Blast Finisher on the Lightning Field from Hammer 5: Thunderclap.
  • Scrapper - Hammer 3: Rocket Charge.
  • Holosmith - Sword 3: Radiant Arc

Survivability[edit]

  • Elixir S provides a stun break and 3sec evade + Toss Elixir S provides 5sec Stealth.
  • Slick Shoes toolbelt provides Superspeed while Slick Shoes itself provides a Knockdown.
  • Rocket Boots can be useful in getting you of a bad spot / AoE.
  • Elixir R refills your Endurance + Toss Elixir R can be used to remove conditions, revive allies or if timed correctly to self revive / rally.
  • Tools - Optimised Activation (Minor) provides Vigor on Toolbelt use.
  • Tools - Adrenal Implant increases Endurance regeneration by 50%.
  • Alchemy - Iron Bloodied reduces incoming damage and condition damage by 2% per boon on you.
  • Alchemy + Inventions provide sources of Protection.
  • Scrapper - Bulwark Gyro damage reduced by 33% + Defense Field (toolbelt) reflects.
  • Scrapper - Recovery Matrix grants Barrier on Heal
  • Scrapper - Decisive Renown grants Barrier on Revive / finish enemy.
  • Scrapper - Adaptive Armor grants Barrier when struck (3sec ICD) and reduces incoming condition damage by 20%.
  • Scrapper - Medic Gyro > Reconstruction Field (toolbelt) provides some Protection and a mobile Water Field.
  • Endurance has a base regeneration rate of 5% per sec and a max rate of 10% per second allowing for an extra dodge every 5 secs at maximum.

Defiance Immunity2.png Condi Cleanse[edit]

  • Utility: Elixir C, Healing Turret (Cleansing Burst), Elixir Gun - Fumigate / Super Elixir, Elixir R (Toolbelt) - Toss Elixir R
  • Elite: Overcharge Supply Crate.
  • Scrapper: Purge Gyro
  • Holosmith: Cauterize (Toolbelt skill of Coolant Blast)
  • Traits: Inventions - Anticorrosion Plating (when you grant Protection) / Cleansing Synergy (on Heal)

Unshakable.png Crowd Control[edit]

Mace - Mechanist Only

Rifle

  • 4 - Overcharged Shot

Shield

  • 4 - Magnetic Shield > Magnetic Inversion
  • 5 - Static Shield + Throw Shield

Utility Skills

  • Battering Ram / Personal Battering Ram, Supply Crate, Slick Shoes, Big Ol’ Bomb, Flamethrower 3, Thumper Turret, Net Turret, Throw Mine / Detonate
  • Hammer 5: Thunderclap, Blast Gyro - Scrapper Only
  • Force Signet - Mechanist Only

Elite Skills

  • Supply Crate, Elixir X

Pro Tip: You can deactivate Photon Forge by switching directly to a kit, though there is a 5sec hard cooldown upon entering Photon Forge whereby you cannot exit. The exception to this is if you become downed or are able to mount up.