Unwavering Avoidance/history

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October 18, 2022

  • Unwavering Avoidance: Reduced vigor duration from 1.5 seconds to 1 second in PvP and 3 seconds to 1 second in WvW when using the vindicator elite specialization.

July 19, 2022

February 25, 2020

  • Unwavering Avoidance: This trait now grants vigor instead of stability when evading an attack. The cooldown of this trait has been reduced from 8 seconds to 5 seconds.
Unwavering Avoidance.png

Unwavering Avoidance

Specialization
Revenant icon small.png Retribution
Tier
Master
Type
Minor
Game link
5 Recharge time
Unwavering Avoidance

Gain vigor when successfully evading an attack.

Vigor.png Vigor (3s): +50% Endurance Regeneration

— In-game description

October 18, 2016

  • Unwavering Avoidance: This trait now triggers when an attack is successfully evaded instead of during dodge rolls.
    • The recharge time has been increased from 5 seconds to 8 seconds.
    • Stability duration has been increased from 2.5 seconds to 3 seconds.
Unwavering Avoidance.png

Unwavering Avoidance

Specialization
Revenant icon small.png Retribution
Tier
Master
Type
Minor
Game link
8 Recharge time
Unwavering Avoidance

Gain stability when successfully evading an attack.

Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.

— In-game description

January 26, 2016

Unwavering Avoidance.png

Unwavering Avoidance

Specialization
Revenant icon small.png Retribution
Tier
Master
Type
Minor
Game link
5 Recharge time
Unwavering Avoidance

Gain stability after you dodge.

Stability.png Stability (20.5½s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.

— In-game description

Original version

Unwavering Avoidance.png

Unwavering Avoidance

Specialization
Revenant icon small.png Retribution
Tier
Master
Type
Minor
Game link
Unwavering Avoidance

Gain stability after you dodge.

Stability.png Stability (20.5½s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.

— In-game description