Oppressive Collapse/history
July 18, 2023
- Oppressive Collapse: Reduced cooldown from 25 seconds to 20 seconds in PvE only. Increased might radius from 240 to 360. Might application per condition is now capped at 7 condtions in PvE only.
Oppressive Collapse
- Profession
- Necromancer (skill list)
- Specialization
- Scourge
- Weapon
- Torch
- Game link
“Corrupt the ground under your target; if they remain within the area, they will be knocked down. Grant might to allies near your target based on how many conditions they have.
Damage: 396 (1.2)? Damage: 3 (0.01)?- 2
- 2
- Torment (9s): 396 Damage, 572 Damage if Foe Is Stationary
2- Knockdown: 2 seconds
- Maximum Condition Scaling: 7
- Number of Targets: 1
- Radius: 240
- Might Radius: 360
- Defiance Break: 200
- Range: 900
— In-game description
February 28, 2022
- (Undocumented) Added tooltip fact Defiance Break.
Oppressive Collapse
- Profession
- Necromancer (skill list)
- Specialization
- Scourge
- Weapon
- Torch
- Game link
“Corrupt the ground under your target; if they remain within the area, they will be knocked down. Grant might to allies near your target based on how many conditions they have.
Damage: 396 (1.2)? Damage: 3 (0.01)?- 2
- 2
- Torment (9s): 396 Damage, 572 Damage if Foe Is Stationary
2- Knockdown: 2 seconds
- Number of Targets: 1
- Defiance Break: 200
- Radius: 240
- Range: 900
— In-game description
February 25, 2020
- Oppressive Collapse: (Competitive split) Reduced power coefficient from 1.2 to 0.01. Reduced might duration from 8 seconds to 6 seconds.
Oppressive Collapse
- Profession
- Necromancer (skill list)
- Specialization
- Scourge
- Weapon
- Torch
- Game link
“Corrupt the ground under your target; if they remain within the area, they will be knocked down. Grant might to allies near your target based on how many conditions they have.
— In-game description
October 01, 2019
- Oppressive Collapse: This skill now requires line of sight.
Oppressive Collapse
- Profession
- Necromancer (skill list)
- Specialization
- Scourge
- Weapon
- Torch
- Game link
“Corrupt the ground under your target; if they remain within the area, they will be knocked down. Grant might to allies near your target based on how many conditions they have.
- Damage: 396 (1.2)?
- Per Condition (8s): 60 Condition Damage, 60 Power
2- Torment (9s): 396 Damage, 572 Damage if Foe Is Stationary
2- Knockdown: 2 seconds
- Number of Targets: 1
- Radius: 240
- Range: 900
— In-game description
March 05, 2019
- Oppressive Collapse: Fixed a bug that prevented this skill from granting might when used on targets in a downed state.
December 12, 2017
- Oppressive Collapse: Torment has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds.
Oppressive Collapse
- Profession
- Necromancer (skill list)
- Specialization
- Scourge
- Weapon
- Torch
- Game link
“Corrupt the ground under your target; if they remain within the area, they will be knocked down. Grant might to allies near your target based on how many conditions they have.
- Damage: 396 (1.2)?
- Per Condition (8s): 60 Condition Damage, 60 Power
2- Torment (9s): 396 Damage, 572 Damage if Foe Is Stationary
2- Knockdown: 2 seconds
- Number of Targets: 1
- Radius: 240
- Range: 900
— In-game description
Original version
Oppressive Collapse
- Profession
- Necromancer (skill list)
- Specialization
- Scourge
- Weapon
- Torch
- Game link
“Corrupt the ground under your target; if they remain within the area, they will be knocked down. Grant might to allies near your target based on how many conditions they have.
- Damage: 396 (1.2)?
- Per Condition (8s): 60 Condition Damage, 60 Power
2- Torment (6s): 396 Damage, 572 Damage if Foe Is Stationary
3- Knockdown: 2 seconds
- Number of Targets: 1
- Radius: 240
- Range: 900
— In-game description