Elemental Attunement

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Elemental Attunement.png

Elemental Attunement

Elementalist icon small.png Arcane (trait list)
Training cost
4 Hero points
Game link
Elemental Attunement

Grant a boon to nearby allies when changing attunements.
Note: This effect will not trigger when attuning to the same element.

 Fire Attunement.png Might.png Might (15s): 30 Condition Damage, 30 Power
 Fire Attunement.png Might.png Might (6s): 30 Condition Damage, 30 Power
 Water Attunement.png Regeneration.png Regen (5s): 650 Heal
 Air Attunement.png Swiftness.png Swiftness (8s): +33% Movement Speed
 Earth Attunement.png Protection.png Protection (5s): -33% Incoming Damage
 Earth Attunement.png Protection.png Protection (4s): -33% Incoming Damage
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 240

— In-game description

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced might duration from 15 seconds to 6 seconds. Reduced protection duration from 5 seconds to 4 seconds.
July 10, 2018
  • Fixed a bug in which the regeneration boon was applied to allies when an elementalist attuned to water for a second time.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Master minor tier.
  • Increased swiftness duration to 8 seconds.
December 10, 2013
  • Moved to the Master tier.
October 15, 2013
  • Normalized this trait so that each boon can be applied to up to five allies within a 240 radius.
August 28, 2012 Game release:
  • Elemental Attunement has been added to the game.