Chaotic Interruption/history
December 03, 2019
- Chaotic Interruption: Added additional visual effects to this trait to show when it activates.
October 01, 2019
- Chaotic Interruption: This trait has been reworked. When interrupting a foe, it now recharges one of your currently recharging equipped weapon skills by 5 seconds. This trait has a 1-second internal cooldown.
Chaotic Interruption
- Specialization
- Chaos
- Tier
- Grandmaster
- Type
- Major
- Game link
“When you interrupt a foe, recharge one of your equipped-weapon skills at random.
Only affects weapon skills that are recharging.
- Recharge Time Reduced: 5 seconds
— In-game description
August 13, 2019
- Chaotic Interruption: This trait has been disabled in PvP only.
December 12, 2017
- Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted, with a 3-second cooldown.
Chaotic Interruption
- Specialization
- Chaos
- Tier
- Grandmaster
- Type
- Major
- Game link
“Chaotic InterruptionWhen you interrupt a foe, you immobilize them and gain might, then gain a random boon and inflict your target with a random condition.
This trait can only activate on enemies with defiance bars once per interval.
- Always—Immobilize (2s): Unable to move.
- Blindness (3s): Next outgoing attack misses.
- Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Cripple (3s): -50% Movement Speed
- Always Receive-Might (10s): 150 Condition Damage, 150 Power
5- Fury (5s): +20% Critical Chance
- Protection (3s): -33% Incoming Damage
- Regen (5s): 650 Heal
- Swiftness (5s): +33% Movement Speed
- Vigor (5s): +50% Endurance Regeneration
- Interval: 3 seconds
— In-game description
June 23, 2015
- Chaotic Interruption: Updated this trait to reflect the introduction of the specialization mechanic.
- After interrupting a foe, gain 5 stacks of might for 10 seconds and aplly a second random boon to yourself.
Chaotic Interruption
- Specialization
- Chaos
- Tier
- Grandmaster
- Type
- Major
- Game link
“Chaotic InterruptionWhen you interrupt a foe, you immobilize them and gain might. You then gain an additional random boon while your target gains a random condition.
- Always—Immobilize (2s): Unable to move.
- Blindness (3s): Next outgoing attack misses.
- Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Cripple (3s): -50% Movement Speed
- Always Receive-Might (10s): 150 Condition Damage, 150 Power
5- Fury (5s): +20% Critical Chance
- Protection (3s): -33% Incoming Damage
- Regen (5s): 650 Heal
- Swiftness (5s): +33% Movement Speed
- Vigor (5s): +50% Endurance Regeneration
— In-game description
June 25, 2013
- Chaotic Interruption: This trait has been moved to the Grandmaster tier.
- This ability now immobilizes the player's target and randomly applies blind, cripple, or chill.
Chaotic Interruption
- Specialization
- Chaos
- Tier
- Grandmaster
- Type
- Major
“Chaotic InterruptionImmobilize your target when you interrupt them and randomly apply blind, cripple, or chill.
- Always—Immobilize (2s): Unable to move.
- Blindness (3s): Next outgoing attack misses.
- Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Cripple (3s): -50% Movement Speed
— In-game description
Original version
Chaotic Interruption
- Specialization
- Chaos
- Tier
- Master
- Type
- Major
“— In-game description