Chaotic Interruption/history

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December 03, 2019

October 01, 2019

  • Chaotic Interruption: This trait has been reworked. When interrupting a foe, it now recharges one of your currently recharging equipped weapon skills by 5 seconds. This trait has a 1-second internal cooldown.
Chaotic Interruption.png

Chaotic Interruption

Specialization
Mesmer icon small.png Chaos
Tier
Grandmaster
Type
Major
Game link
1 Recharge time
Chaotic Interruption

When you interrupt a foe, recharge one of your equipped-weapon skills at random.
Only affects weapon skills that are recharging.

Count Recharge.png Recharge Time Reduced: 5 seconds

— In-game description

August 13, 2019

December 12, 2017

  • Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted, with a 3-second cooldown.
Chaotic Interruption.png

Chaotic Interruption

Specialization
Mesmer icon small.png Chaos
Tier
Grandmaster
Type
Major
Game link
Chaotic Interruption

When you interrupt a foe, you immobilize them and gain might, then gain a random boon and inflict your target with a random condition.
This trait can only activate on enemies with defiance bars once per interval.

Immobile.png Always—Immobilize (2s): Unable to move.
Blinded.png Blindness (3s): Next outgoing attack misses.
Chilled.png Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
Crippled.png Cripple (3s): -50% Movement Speed
Might.png5 Always Receive-Might (10s): 150 Condition Damage, 150 Power
Fury.png Fury (5s): +20% Critical Chance
Protection.png Protection (3s): -33% Incoming Damage
Regeneration.png Regen (5s): 650 Heal
Swiftness.png Swiftness (5s): +33% Movement Speed
Vigor.png Vigor (5s): +50% Endurance Regeneration
Interval.png Interval: 3 seconds

— In-game description

June 23, 2015

  • Chaotic Interruption: Updated this trait to reflect the introduction of the specialization mechanic.
    • After interrupting a foe, gain 5 stacks of might for 10 seconds and aplly a second random boon to yourself.
Chaotic Interruption.png

Chaotic Interruption

Specialization
Mesmer icon small.png Chaos
Tier
Grandmaster
Type
Major
Game link
Chaotic Interruption

When you interrupt a foe, you immobilize them and gain might. You then gain an additional random boon while your target gains a random condition.

Immobile.png Always—Immobilize (2s): Unable to move.
Blinded.png Blindness (3s): Next outgoing attack misses.
Chilled.png Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
Crippled.png Cripple (3s): -50% Movement Speed
Might.png5 Always Receive-Might (10s): 150 Condition Damage, 150 Power
Fury.png Fury (5s): +20% Critical Chance
Protection.png Protection (3s): -33% Incoming Damage
Regeneration.png Regen (5s): 650 Heal
Swiftness.png Swiftness (5s): +33% Movement Speed
Vigor.png Vigor (5s): +50% Endurance Regeneration

— In-game description

June 25, 2013

  • Chaotic Interruption: This trait has been moved to the Grandmaster tier.
    • This ability now immobilizes the player's target and randomly applies blind, cripple, or chill.
Trait XI.png

Chaotic Interruption

Specialization
Mesmer icon small.png Chaos
Tier
Grandmaster
Type
Major
Chaotic Interruption

Immobilize your target when you interrupt them and randomly apply blind, cripple, or chill.

Immobile.png Always—Immobilize (2s): Unable to move.
Blinded.png Blindness (3s): Next outgoing attack misses.
Chilled.png Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
Crippled.png Cripple (3s): -50% Movement Speed

— In-game description

Original version

Trait VIII.png

Chaotic Interruption

Specialization
Mesmer icon small.png Chaos
Tier
Master
Type
Major
Chaotic Interruption

Apply a random condition when you interrupt a foe.

— In-game description