From Guild Wars 2 Wiki
(Redirected from Mini game)
Jump to: navigation, search

An activity is a mini-game designed to fit in with the local area. They provide an identical challenge to characters of all levels, and usually switch out weapon skills for new ones specific to the activity. While most involve some sort of PvP, not all involve player competition and can be a fun activity to do alone or with others (depending on the activity). Holiday events tend to involve at least one activity.

Daily activities[edit]

The current daily activity, which may by displayed by hovering over the
Activity (map icon).png
map icon, consists of four activities:
Current cycle
Day of week Activity
Monday Crab Toss
Tuesday Sanctum Sprint
Wednesday Southsun Survival
Thursday Crab Toss
Friday Sanctum Sprint
Saturday Southsun Survival
Sunday Keg Brawl

Activities change with the daily reset at 00:00 UTC.
Current time: 16:35

Getting there[edit]

Although you may play an unlimited number of times, daily activity credit is available only once per day from

List of activities[edit]

A Target Shoot-out


These activities are associated with one or more achievements. Those marked with a are also part of the current rotation for the Daily achievement category.

Scavenger hunts[edit]

These scavenger hunts grant explorer achievements upon their first completion:

Other types of games[edit]

These mini-games are permanent part of Guild Wars 2, but do not count for the daily activities or any other achievements:

Activity items[edit]

These items can be used anywhere to begin an activity.

Historical and recurring activities[edit]

These activities were first available during their respective in-game release(s). Some of them become available again later, for example as part of the daily activity rotation.

Activity Type Location Introduced Appearances Currently available
Activity (map icon).png
Aspect Arena
Team-based PvP Labyrinthine Cliffs 2013-07-23
Living Story (map icon).png
Beacons of Kryta
Scavenger hunt (timed) Divinity's Reach 2013-08-06
Event Wintersday.png
Bell Choir Ensemble
Non-combat, musical activity Lion's Arch 2012-12-14
Activity (map icon).png
Crab Toss
Free-for-all PvP Southsun Cove 2013-05-14 on daily rotation
Dragon Bash.png
Dragon Ball
Team-based PvP Lion's Arch 2013-06-11
Activity (map icon).png
Keg Brawl
Team-based PvP Hoelbrak on daily rotation
Living Story Collector.png
Lessons from the Sky
Scavenger hunt Labyrinthine Cliffs 2013-07-09
Event pumpkin (map icon).png
Lunatic Inquisition
Team-based PvP Mad King's Realm 2012-10-22
Activity (map icon).png
Moa Racing
Betting Lion's Arch June 11, 2013 removed with Escape from Lion's Arch
Event pumpkin (map icon).png
Reaper's Rumble
Team-based PvP Mad King's Realm 2012-10-22
Activity (map icon).png
Sanctum Sprint
Racing game Labyrinthine Cliffs 2013-07-09 on daily rotation
Event Wintersday.png
Snowball Mayhem
Team-based PvP Lion's Arch 2012-12-14
Activity (map icon).png
Southsun Survival
Free-for-all PvP Southsun Cove 2013-07-23 on daily rotation
Activity (map icon).png
Super Adventure Box
Team adventure Rata Sum 2013-04-01
  • April 2013: World 1
  • September 2013: World 2
Event Wintersday.png
Tower defense Lion's Arch 2012-12-14
The four activities that are part of the daily rotation can be started by speaking with one of the activity NPCs marked with the
Activity (map icon).png


Gwwlogo.png The Guild Wars Wiki has an article on Minigame.
A guardian's aegis is triggered within several activities even when it is not visible on the guardian. This disrupts several activities as the aegis may absorb hits even from friendly players (e.g.: Keg disappears in Keg brawl, Crab is absorbed and disappears in Crab Toss).
  • Formerly, the name of the activity NPC in Lion's Arch varied with the activity.
  • Only the daily activity that is on rotation for the day counts towards the Daily Activity Participation.


  • Before launch, ArenaNet suggested that they had plans for as many as 30 activities or mini-games, but only a few have been implemented. Previously mentioned ideas include: Archery/Target Range.[1], Bar Brawl, Polymock, Smash 'Em Up.[2], and an unknown activity that involves shooting mini golems that explode. [3] With the introduction of Heart of Thorns, some of these ideas seem to be have been implemented in the Adventures that players have access to upon completing various events or reaching areas in Magus Falls.


  1. ^ Guild Wars 2 Interview, Game Reactor
  2. ^ Nine GW2 Follow Up Questions with Eric Flannum, ArenaNet Blog
  3. ^ Eurogamer 2011 video gameplay, Colin Johanson