Mantra of Concentration

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Mantra of Concentration.png

Mantra of Concentration

20.75¾ Activation time  25 Recharge time  4 Hero point  

Mesmer tango icon 20px.png Mesmer (skill list)
Mantra of Concentration.png
Power Break.png
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Meditate, charging a spell that will break stuns and grant 3 seconds of stability to nearby allies.

 Attribute bonus.png Attribute Adjust While Channeling: 600
 Miscellaneous effect.png Number of Casts: 2

— In-game description [?]

Related traits[edit]

Dueling Harmonious Mantras - Mantras can be activated three times before needing to be channeled again. Activating a mantra gives a stacking damage bonus.
Inspiration Restorative Mantras - Heal allies around you when you finish preparing a mantra.


  • Depending on the character's race, different chants can be heard:
    • Humans chant "Fixed. Focused. Concentration." while charging the mantra.
    • Sylvari chant "Stalwart. Dauntless. Concentration." while charging the mantra.
The amount of toughness granted while preparing any mantra is multiplied twice by level-scaling. Low-level players in upscaled zones will be given several thousand points of toughness, while high level players in low-level zones will be given substantially less than the tooltip states. In zones where your effective level is equal to your actual level, the tooltip is correct.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 26, 2016
  • The stability duration has been increased from 2 seconds to 3 seconds per activation.
October 23, 2015 Heart of Thorns release:
  • Fixed a bug that prevented the toughness granted by channeling a mantra from scaling properly with your effective level.
July 28, 2015
  • Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
June 23, 2015 Specialization update:
  • Mantras now give 600 toughness while channeling them.
March 16, 2015
  • This mantra now applies 3 stacks of stability to nearby allies each time it is activated.
September 09, 2014
  • Fixed a bug that allowed players to have mantra charges when the associated mantra was not equipped.
October 15, 2013
  • Reduced the underwater cast time to 2.75 seconds to match the on-land cast time.
April 30, 2013
  • Reduced mantra cast times from 3.25 seconds to 2.75 seconds.
December 14, 2012
  • Decreased all Mantra cast times by one second.
October 07, 2012
  • Added a much faster breakout for mesmer underwater mantras.
October 01, 2012
  • Updated mantras to now function underwater as they do above water.
  • They also no longer go on full recharge when interrupted.
September 25, 2012
  • Fixed text on "readied" mantra buffs.
August 28, 2012 Game release:
  • Mantra of Concentration has been added to the game.