Rifled Barrels

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Trait IV.png

Rifled Barrels

Specialization
Engineer tango icon 20px.png Firearms
Tier
Adept
Type
Major

Improves rifle, pistol, harpoon gun, and elixir gun range.

 Miscellaneous effect.png Range increase: 200

— In-game description


Notes[edit]

  • Prior to the removal of this trait, despite not being named in the description, the following benefits were also provided:
  • The following anomaly was also recorded:
    • Despite the tooltip claiming a flat 200 range increase, this trait increased the range of skills by varying amounts. For example, Elixir Gun skills were increased to 1200 range from 900.

Range increase by skill[edit]

# Name Base Traited
Pistol
1 Fragmentation Shot 900 1050
2 Poison Dart Volley 900 1050
3 Static Shot 900 1050
4 Blowtorch 600 No change
5 Glue Shot 700 1050
Rifle
1 Hip Shot 1000 1200
2 Net Shot 1000 1200
3 Blunderbuss 400 500
4 Overcharged Shot 400 500
5 Jump Shot 700 800
Harpoon gun
1 Homing Torpedo 1000 1200
2 Scatter Mines 1000 1200
3 Capture Line 1000 1200
4 Timed Charge 1000 1200
5 Net Wall 1000 1200
Elixir Gun
1 Tranquilizer Dart 900 1200
2 Glob Shot 900 1200
3 Fumigate 450 No change
4 Acid Bomb[1] - -
5 Super Elixir 900 1200
  1. ^ Acid Bomb isn't affected by Rifled Barrels. Your jumping distance doesn't change.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • This trait is now partially baseline and has been removed from the game.
March 26, 2013
  • No longer applies incorrect bleed and weakness durations to the Tranquilizer Dart skill.
  • No longer reduces the recharge time on the Elixir F skill.
October 01, 2012
  • This Firearms trait now works with the Elixir Gun kit when underwater.
August 28, 2012 Game release:
  • Rifled Barrels has been added to the game.