Ricochet (trait)

From Guild Wars 2 Wiki
Jump to navigationJump to search

Trait X.png


Thief icon small.png Trickery (trait list)
Training cost
5 Hero points

Pistol shots have a chance to bounce to an additional target. Pistol range is increased.

 Miscellaneous effect.png Trigger Chance: 50%
 Miscellaneous effect.png Maximum Additional Bounces: 3
 Miscellaneous effect.png Range Increase: 150

— In-game description

Related skills[edit]

Main hand pistol
Dual wield - no offhand
Dual wield - pistol offhand
Dual wield - dagger mainhand
Offhand pistol


  • Prior to the removal of this historical trait, two tooltips appeared above Sneak Attack - both the traited and untraited tooltip versions.
  • An animation showed bullets bouncing towards out of range enemies, these enemies were not however hit and this was purely cosmetic effect.
  • Bullets can never hit the same target twice.
  • Each of the 8 bullets shot by Unload have a 50% chance to bounce, meaning this skill can potentially hit up to 32 times if all of the bullets bounce the maximum of 3 times.
  • Bullets apply skill effects with each bounce, such as bleeding from Vital Shot and daze from Head Shot.
  • Each bounce has a separate chance to critically hit and trigger on-critical-hit effects.
  • Shadow Shot gains 300 bonus range, not the stated 150.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • This trait has been removed from the game.
September 09, 2014
  • This trait now increases the range of all pistol skills by 150 in addition to giving bullets a chance to bounce to another target.
  • Fixed an issue that caused tertiary bounces to travel a much shorter distance than intended. These will now travel the full distance.
June 25, 2013
  • The chance to bounce for this trait has been increased from 25% to 50%.
December 14, 2012
  • Increased bounce chance from 5% to 20%.
August 28, 2012 Game release:
  • Ricochet has been added to the game.