— In-game description
Downed penalty is a mechanic that prevents downed player characters from rallying or being revived indefinitely in a short period of time. Each time a character is downed, it receives 1 point of the downed penalty that lasts for 60 seconds. For each point, character's downed health is reduced by 25%. Characters that accumulate 4 penalty points, i.e. are downed four times within a minute, are automatically defeated.
On the skill bar, the status of the accumulated penalty is indicated by the icon at the bottom left of the health orb after returning from the downed state.
|Icon||# points||Health on next revival|
|4||0% = defeated|
- Downed penalty is disabled in SPvP arenas.
- Although the downed penalty icon appears as soon as a character is downed, the user interface switches to the downed mode too fast for most people to notice.
- Guild Wars 1 has a similar mechanic called Death Penalty, which reduces maximum health by a percentage when resurrected after being killed.