Living World Season 3 content

Defeat the massive earth elemental and stop the Harathi High Sage

From Guild Wars 2 Wiki
Jump to navigationJump to search

Defeat the massive earth elemental and stop the Harathi High Sage

Interactive map

Interactive map

Defeat the massive earth elemental and stop the Harathi High Sage is a level 80 group event that occurs at the Fallen Watchtower on Watchtower Cliffs. A red Bloodstone aura will appear around the tower structure and the Harathi High Sage will spawn at a point on the lower cliff area and make his way up to the ruins before the event begins.

Objectives[edit]

  • Earth Elemental
    Event bar.jpg Event boss (tango icon).png
  • Centaur reinforcements killed: X/3
  • Champion Crazed Harathi High Sage
    Event bar.jpg Event boss (tango icon).png
  • High Sage's stampeding centaur remaining: 2

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.
  • Several (5-8) Unbound Magic orbs will spawn on the ground upon destroying either Earth Elemental Hand and the Crazed High Sage.
  • Chance at the following recipe from the chest that appears after the event:

NPCs[edit]

Foes[edit]

Dialogue[edit]

Event start
Champion Crazed Harathi High Sage: The very earth heaves at my command!
While fighting the Earth Elemental Hands (random)
Champion Crazed Harathi High Sage: Divinity's Reach will fall!
Champion Crazed Harathi High Sage: Tremble and cry!
Champion Crazed Harathi High Sage: You will not survive this, whelp!
Champion Crazed Harathi High Sage: None who stand against us will survive!
After destroying both Earth Elemental Hands
Champion Crazed Harathi High Sage: I'll show you the meaning of pain!

Notes[edit]

It is frequently bugged; the event occasionally does not start, or the Earth Elemental does not spawn, preventing completion.[verification requested]
  • Unlike the meta events in Lake Doric, this event does not appear to follow a fixed schedule. Instead it occurs roughly 70-80 mins after its last occurrence in the same map instance.
    • It has been observed to take anywhere between 30 mins to up to 2-3 hours to reset, with players often waiting at the Fallen Watchtower for some time. See the Talk page for more info.
  • The red Bloodstone aura seen emanating from the Fallen Watchtower ruins from a distance is not actually there when closer to the tower and only appears when the event is about to start.
  • To avoid taking lethal damage from enemy attacks, it is highly recommended to approach the area with a mount like a Skyscale or Siege Turtle, or in a large group. The safest area to wait is above or within the tower structure.
  • Projectile destruction and reflects will drastically decrease the difficulty of the event.

Related achievements[edit]