Arcane Wave/history
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Jump to navigationJump to searchFebruary 25, 2020
- Arcane Wave: (Competitive split) Reduced power coefficient from 1.4 to 0.6.
“Arcane. Blast foes in the target area with an energy wave for critical damage.
Damage: 372 (1.4)? Damage: 160 (0.6)?- Number of Targets: 5
- Maximum Count: 2
- Count Recharge: 30 seconds
- Radius: 360
- Combo Finisher: Blast
- Range: 900
— In-game description [?]
August 08, 2017
- Arcane Wave: This skill now uses the ammo system.
- Ammo count has been set to 2, with a 30-second count recharge.
- There is a 2-second recharge between each use.
“Arcane. Blast foes in the target area with an energy wave for critical damage.
- Damage: 372 (1.4)?
- Number of Targets: 5
- Maximum Count: 2
- Count Recharge: 30 seconds
- Radius: 360
- Combo Finisher: Blast
- Range: 900
— In-game description [?]
September 29, 2015
- Arcane Wave: Added skill facts for the underwater version of this skill.
September 30, 2014
- Arcane Wave: Updated the description to more accurately describe functionality.
“Arcane. Blast foes in the target area with an energy wave for critical damage.
- Damage: 345
- Number of Targets: 5
- Radius: 360
- Combo Finisher: Blast
- Range: 900
— In-game description [?]
September 09, 2014
- Arcane Wave Fixed a bug in which this skill would not trigger the Arcane Energy trait.
May 20, 2014
- Arcane Wave: Added a skill fact for number targets: 5.
January 21, 2014
- Arcane Wave: This skill is no longer ground-targeted while underwater and will now activate the area effect on the targeted enemy.
December 10, 2013
- Arcane Wave can now be ground targeted.
“Arcane. Blast nearby foes with an energy wave for critical damage.
- Damage: 628
- Combo Finisher: Blast
- Radius: 360
- Range: 900
— In-game description [?]
October 15, 2013
- Arcane Wave: This skill no longer applies conditions at an infinite range when traited with Elemental Surge.
June 25, 2013
- Arcane Wave: This skill now hits 5 targets instead of 6.