Jump Shot

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Jump Shot.png

Jump Shot

1 Activation time  20 Recharge time  Ground-targeted  

Profession
Engineer tango icon 20px.png Engineer (skill list)
Weapon
Rifle
 
Weapon slot 5
Game link

Blast the ground, damaging nearby foes and leaping to your target.

 Damage.png Leap Damage: 380 (0.9)?
 Damage.png Landing Damage: 759 (1.8)?
 Vulnerability 40px.png3 Vulnerability (7s): 3% Incoming Damage, 3% Incoming Condition Damage
 Miscellaneous effect.png Number of Targets: 5
 Radius.png Radius: 240
 Combo.png Combo Finisher: Leap
 Range.png Range: 800

— In-game description [?]

Related traits[edit]

Firearms Firearms[edit]

Notes[edit]

  • The leap and landing effects both inflict 3 stacks of vulnerability to every enemy hit, for a total of 6 stacks.
  • Unlike many other ground-target movement abilities, this ability actually "jumps" the player, meaning there is no need for ground between the beginning position and the end position. This can aid greatly in jump puzzles, allowing difficult parts to be skipped over, and lets the engineer reach places no other profession can reach. It should be noted that the jump path is highly sensitive to height differences, and has difficulty when moving from low ground to high ground, especially over short distances.
  • Jump Shot offers no protection from fall damage when moving from high ground to low ground.

See also[edit]

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 28, 2015
  • Increased the range to 800.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
September 09, 2014
  • Updated the skill facts to display the correct amount of damage with the Rifled Barrels and Rifle Mod traits equipped.
December 10, 2013
  • Increased the radius of the initial damage from 120 to 240 to match the land radius.
  • Updated the radius fact.
August 20, 2013
  • Fixed a bug that caused the vulnerability applied by this skill to be unblockable.
June 27, 2013
  • Fixed a bug with the animation when the Rifled Barrels trait is equipped.
June 25, 2013
  • Increased the radius of the second attack from 120 units to 240 units.
  • Decreased the aftercast on this skill so that other skills can chain off of it more easily.
  • Cleaned up the movement on this skill so that it will more accurately move to the target location.
August 28, 2012 Game release:
  • Jump Shot has been added to the game.