Talk:Empyreal Fragment

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Jumping Puzzle reward range[edit]

So far I've run about 12 different JPs, but most of the final chests are only giving 2 to 3 fragments. One puzzle did give 5. I have not seen any that give up to 9 fragments that the main page suggests. Is the listed range of 2-9 correct? If so, which JPs give more than 5 fragments? --Kalendraf 6:52, 6 September 2013 (CDT)

I'd bet it is random, but also more long/hard JPs will give more fragments more likely. More more. MalGalad 15:01, 5 September 2013 (UTC)
Yeah, most likely this is using a loot table like many other things in the game. With 2-3 off them as the most common drops and e.g. 9 of them as a very rare drop. The RNG decides what you get. For some RNG-tables we keep track of large numbers to see the actual dropchange, but in this case thats a bit too much. Just keep in midnt hat you need to do over 500 jumpingpuzzles to say that 9 never drops. Ranique (talk) 15:20, 5 September 2013 (UTC)
Dragonite Ore, in relation to world bosses, is known to drop more based on the level or type of the content (Temples drop 30, dragons drop ~23, Maw/Fire elemental drop 3), so it makes sense for Empyreal Fragments to also vary based on the relative "challenge level" of the content. I doubt you'll ever see more than 3 fragments drop from Urmaug's Secret, for example, but Obsidian Sanctum is probably where people are getting 9. —Dr Ishmael User Dr ishmael Diablo the chicken.png 17:31, 5 September 2013 (UTC)
From what I've seen, it does not appear to be based on the map level. I did both the Vizier's Tower and Buried Archives JPs, and each only reward 2 to 3 Empyreal Fragments. I don't doubt that 9 might drop somwehere. I just want to see some kind of confirmation about which JPs have been observed to drop more than 5. Without some kind of evidence to support it, that upper limit could be incorrect. By contrast, from the evidence I've seen so far, the lower limit of 2 seems to be very accurate. --Kalendraf 16:40, 5 September 2013 (CDT)
We can start listing the range for individual jumping puzzles on the jumping puzzle page. Don't know if we want to list the range of each jp here, on a subpage, or just refer to the jumping puzzle page. We can also have an overview table for the jumping puzzles beyond the bullet list we have now.--Relyk ~ talk < 22:29, 5 September 2013 (UTC)
I say tabulate the puzzles and mini-dungeons here. —Dr Ishmael User Dr ishmael Diablo the chicken.png 23:50, 5 September 2013 (UTC)
Hopefully, all chests in the open world give 2-3.--Relyk ~ talk < 23:57, 5 September 2013 (UTC)
On jumping puzzles: I just got 7 from Dreamdark Enclave's chest. —Dr Ishmael User Dr ishmael Diablo the chicken.png 02:17, 6 September 2013 (UTC)
I'd definitely second a rough tabulation first before making any real Tables. Not all of the ranges here yet match Anet's typical drop Scopes of 2-3 / 3-5 / 6-10 / patterns. I've been ^doing^ up to 30 of these a day... but didn't write them down till now --ilrUser ilr deprav.png 07:19, 6 September 2013 (UTC)
Yesterday on a level 80 guardian I did in Caledon forest: Spelunker's Delve - 7 Empyreal Fragments. Directly after that I did Morgan's Leap and recieved 9 Empyreal fragments. (no didn't do dark revery, I promised myself never to go into that jumping hell ever again). So I can confirm the 9 off them drop. It was in a starter area and in a jumping puzzle I would classify as medium difficulty. I still believe that RNG and loot table is the key. There are some indications that some jumping puzzles have better loot tables as others, but going on things like drops of exotic or rare, it is always only be a higher change (if it is more then just imagination, but Urmaug's secret drops exotics). I suggest that the current saying (2-9 fragments) stay, unless someone want to do a full drop research for each and every jumping puzzle to find out the different loottables in detail, but then not only for the fragments, but for all (types of) drops. Ranique (talk) 08:07, 6 September 2013 (UTC)

(Reset indent) Weyandt's Revenge -- Can we get more testing that please? ...6-11 ??
seems very erratic compared to every other reward scope --ilrUser ilr deprav.png 20:17, 6 September 2013 (UTC)

Could somebody make a loot table so we can have an easy place to put our results?(I don't know how to make one and am planning on running as many chests as I can.) LilyStarflame (talk)20:28, 6 September 2013 (UTC)

I just did 8 jumping puzzles and received 7-9 for all of them. Most of them are listed here as 2-4. Perhaps they've been buffed?

I did Fawcett's Bounty today and got 9. (Usaf1a8xx (talk) 02:14, 11 September 2013 (UTC))

Did Swashbuckler's Cove today. I received only 6 (it says 7-9 but this value seems to be wrong.)
Furthermore, we were 3 people and I mesmer-ported like 3 chars from everyone so we had 9 samples, all in the range 6-9). 22:27, 13 September 2013 (UTC)

Jumping the gun[edit]

People are putting solid numbers up against every source, but I'm 99% sure it's a variable number. Isn't it the common practice of the wiki to collect data first, before claiming something is true? 02:22, 8 September 2013 (UTC)

Most of the sources list a range.--Relyk ~ talk < 02:48, 8 September 2013 (UTC)
But not a range that has been verified first. Did the wiki change to confirming after updating the main articles? 02:51, 8 September 2013 (UTC)
Then people can fix any discrepancies they find. It's a reasonable assumption based on testing here and on Dragonite Ore so far that there are only a couple possible ranges from chests.--Relyk ~ talk < 03:33, 8 September 2013 (UTC)
then that's a change. Used to articles didn't include plausible, only stuff that was confirmed. 03:37, 8 September 2013 (UTC)
It's confirmed based on the range. You only have to verify the first dozen or so chests. Expecting people to spade the range of each chest before putting the information there is unreasonable.--Relyk ~ talk < 03:43, 8 September 2013 (UTC)
I wasn't aware that we ever "verified" the quantity ranges of drops before. This is how I'm used to things working. —Dr Ishmael User Dr ishmael Diablo the chicken.png 04:41, 8 September 2013 (UTC)
Until someone produces a screenshot of 5 or 10 of them dropping, I'd say the range is well established and tested already. I think the ones saying 7-9 might be wrong though (and I put those up)... but I didn't roll any 6's so when someone gets that unlucky on it, it'll be the last bit needing tweaks. IoW: there should have been no estimating here and most people did the same JP's with multiple characters per day before putting numbers up... I know I did. --ilrUser ilr deprav.png 09:04, 8 September 2013 (UTC)

Reward based on chest type?[edit]

Having run through most of the jumping puzzles and a few of the mini dungeons today, it seems that the Splendid and Grand chests reward 2-4 Fragments always, and the Magnificent chest rewards 6-9, WvW puzzles reward 0. anyone else able to confirm this? 00:11, 9 September 2013 (UTC)

I can confirm that the # of fragments seems based on chest-type and that location (zone or instance) seems to not be a factor for open world chests, mini dungeons & jumping puzzles. For WvW the type of mob is the determining factor. For Fractals, the Fractal-level is the determining factor. However, there is an anomaly that chests at certain locations never give any. More information here.

  • Range / Type
  • 6-9 / Magnificent Chests
  • 2-4 / Splendid, Grand & unqualified (plain) chests

Open World Chests[edit]

I updated the range for the open world chests to be 2-4. I have run open world chests on multiple maps, especially those on Queensdale. Across approximately 20 runs so far, I've seen a range of 2 to 4 dropped from each of the open world chests (Harpy Matriarch, Wolf Den, Taminni camp) on the Queensdale map. I've also seen 2 to 4 from a few of the other open world chests on other maps like Brisban and Hirathi. It's possible that open world chests on higher maps may give more, but I haven't experimented with them. --Kalendraf 22:50, 8 September 2013 (CDT)

Yeah. It's the same even in Orr and other upper level areas too... been popping plenty of those Non-JP ones scattered around and they're all 2-4 range as well. (just didn't think to actually change that each time I came back here....) --ilrUser ilr deprav.png 07:03, 9 September 2013 (UTC)


48 daily chest provided:

  • 38 fragments for PRL 80, 53, 51
  • 30 fragments for PRL 33
  • 27 fragments for PRL 27

Looks like it doesn't scale up if you have a higher level. 19:26, 9 September 2013 (UTC)

Need more data here. Wonder wether it's a range in general or a range around your PRL (like +/- 5 of your PRL, but since PRL 80 provided only 38, it's not really likely). 14:31, 13 September 2013 (UTC)

You need not be lvl 80[edit]

Just got the full 20 fragments after completing AC p3 with a lvl 22 character. This means you need not be level 80 to receive them, but there may be some special conditions for characters of lower level. Anyone got any info on the topic? Owoc (talk) 19:16, 14 September 2013 (UTC)

Maybe it's only dungeons? Because I know you have to be level 80 to get them from chests. —Dr Ishmael User Dr ishmael Diablo the chicken.png 14:11, 27 September 2013 (UTC)

No fragments listed[edit]

The things that don't give fragments (Old Oola's Lab, for example) should not be listed here. This page is for listing the places where Empyreal Fragments can be found, not a redundant list that includes all JPs, mini dungeons, etc. Wombatt (talk) 23:23, 28 September 2013 (UTC)

Considering the release notes say "Dungeons, minidungeons, jumping puzzles, WvW camps, and towers" when not all the minidungeons and jumping puzzles give fragments, it's a good idea.--Relyk ~ talk < 23:29, 28 September 2013 (UTC)
I agree with Relyk. When nearly all jumping puzzle chests give fragments, the omission of a puzzle is ambiguous - was it just a mistake to leave it out? Do we not have data on it yet? Or does it not give any fragments? The reader can't know which of those is meant by an omission. —Dr Ishmael User Dr ishmael Diablo the chicken.png 00:36, 29 September 2013 (UTC)

Empyreal Farming[edit]

moved to User:1Maven/Empyreal Farming

Removed from Edge of the Mists[edit]

Since the 16DEC14 update, these are no longer rewards from chests in EotM and should be noted under WvW rewards. Were these removed from Eternal, Sanctum, and Borderlands as well? Or just Edge of the Mists? User FelixCarter Sig.png FelixCarter 11:28, 19 December 2014 (UTC)

I'll try and verify that in a little while, but i'm skeptical as to whether they were removed - even from EotM. Being underleveled there causes the chests to not give fragments (or indeed any fragment-giving chest) - were you level 80? --Wingsy (talk) 15:17, 19 December 2014 (UTC)
Yes, all my characters are level 80, but I only tried it on one. Maybe the character is glitched. I'll give it a go on another and see. User FelixCarter Sig.png FelixCarter 01:02, 20 December 2014 (UTC)
Confirmed by multiple people. Fragments and Dragonite do not drop from EotM chests anymore. Updating page. User FelixCarter Sig.png FelixCarter 19:19, 20 December 2014 (UTC)

(Reset indent) Empyreal Fragments and Dragonite once again drop from the chests in Edge of the Mists, but I am unsure how to include that in the new layout Ventriloquist did (also because its 3am and I can't be assed to think), so if someone can edit the page to represent that that would be swell - unless they're supposed to be counted as part of the Open World chests. --Wingsy (talk) 03:21, 2 March 2015 (UTC)

So, why remove the part about the burglar?[edit]

My point was that it was a chest, just not a loot chest. The entry as it is just mentions chests, of which the burglar chest is one. Are there any other non-loot chests in the world?

Anyhow, people could wonder why no fragments if they just read that wiki sentence. Daddicus (talk)

The chest drops absolutely zero loot, though. An exception worth noting would be - "despite being a chest without any common loot inside, it still contains empyreal fragments..." Furthermore, the chest immediately spawns the burglar and its corresponding event, and it rewards the player throughout (with drops from the burglar). It seems redundant to mention that, when it's practically obvious that the player will gain no rewards from the initial chest. —Ventriloquist 22:36, 7 June 2015 (UTC)
Like Rhendak's Chest, it's merely an object called chest. It is not a chest by mechanical standards, which the article refers to. Konig 22:53, 7 June 2015 (UTC)
OK, I guess I'm just too picky. :) Daddicus (talk)


Icon doesn't seem to appear at external pages, e.g. Legacy Armor Box. The F. Prince (talk) 16:12, 8 August 2016 (UTC)

Ok, somehow forcing an icon swap and reverting fixed the issue (at least it looks fixed on my end). If it's still not ok for anyone speak up. -Darqam (talk) 20:13, 11 August 2016 (UTC)
It works now. You're the hero Tyria needs! The F. Prince (talk) 20:38, 11 August 2016 (UTC)

Different ID[edit]

I used /wiki shift-click on Empyreal Fragments and it brought me to ID [&AgGPtgAA] which it said doesn't have a page. I won't change this page's ID unless someone can confirm. Thanks. — Mythical Moa Chronomancer tango icon 48px.png 16:56, 11 August 2016 (UTC)

I tried via in-game, and the link led me properly to the page. Additionally, the chat link you posted is the correct link for ID# 46735. I'm not sure why the wiki didn't lead you fully to the page, but if it happens again, let us know. G R E E N E R 20:21, 11 August 2016 (UTC)

Feedback 2017/08/14[edit]

Could the "dropped by" section be more clear that the only two drops are in World vs World? Like maybe in the title?