Ice Spike/history
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June 28, 2022
- Ice Spike: Increased power coefficient from 0.91 to 1.13 in PvP and WvW.
“Drop a giant ice spike on foes to make them vulnerable.
Damage: 605 (1.5)? Damage: 456 (1.13)?- 5
- 12
- Number of Targets: 5
- Radius: 300
- Combo Finisher: Blast
- Range: 1,200
— In-game description
July 07, 2020
- Ice Spike: Reduced cooldown from 8 seconds to 6 seconds in PvP and WvW.
“Drop a giant ice spike on foes to make them vulnerable.
Damage: 605 (1.5)? Damage: 367 (0.91)?- 5
- 12
- Number of Targets: 5
- Radius: 300
- Combo Finisher: Blast
- Range: 1,200
— In-game description
February 25, 2020
- Ice Spike: (Competitive split) Reduced power coefficient from 1.5 to 0.91. Adjusted vulnerability duration from 5 stacks for 10 seconds to 12 stacks for 6 seconds. Increased cooldown from 6 seconds to 8 seconds.
“Drop a giant ice spike on foes to make them vulnerable.
Damage: 605 (1.5)? Damage: 367 (0.91)?- 5
- 12
- Number of Targets: 5
- Radius: 300
- Combo Finisher: Blast
- Range: 1,200
— In-game description
December 11, 2018
- Ice Spike: This skill now strikes first before applying vulnerability.
June 20, 2017
- Ice Spike: The cooldown of this skill has been increased from 4 seconds to 6 seconds and now causes a blast finisher when the spike lands.
“Drop a giant ice spike on foes to make them vulnerable.
- Damage: 605 (1.5)?
- Vulnerability (10s): +5% Incoming Damage, +5% Incoming Condition Damage
5- Number of Targets: 5
- Radius: 300
- Combo Finisher: Blast
- Range: 1,200
— In-game description
October 18, 2016
- Ice Spike: The casting time for this ability has been reduced from 1 second to 0.75 seconds.
- Aftercast of this ability has been reduced by 0.5 seconds.
“Drop a giant ice spike on foes to make them vulnerable.
- Damage: 605 (1.5)?
- Vulnerability (10s): +5% Incoming Damage, +5% Incoming Condition Damage
5- Number of Targets: 5
- Radius: 300
- Range: 1,200
— In-game description
July 26, 2016
June 23, 2015
- Blasting Staff: The effects of this trait have been added to all staff-skill area attacks by default.
- Increased radius by 60.
“Drop a giant ice spike on foes to make them vulnerable.
- Damage: 605 (1.5)?
- Vulnerability (10s): +5% Incoming Damage, +5% Incoming Condition Damage
5- Number of Targets: 5
- Radius: 300
- Range: 1,200
— In-game description
April 15, 2014
- Ice Spike: Fixed a bug that allowed the spell effects to continue even if the skill was canceled early.
January 28, 2013
- Ice Spikes [sic]: This skill now appropriately displays area-of-effect rings.
November 15, 2012
- Ice Spike: This skill's tooltip now states the correct amount of vulnerability when traited.
Original version
Ice Spike
“Drop a giant ice spike on foes to make them vulnerable.
- Damage: 554
- Vulnerability (10s): +5% Incoming Damage, +5% Incoming Condition Damage
5- Radius: 240
- Range: 1,200
— In-game description