Living World Season 3 content

Hailstone Floe

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Hailstone Floe

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Point of interest.png
 

Hailstone Floe map.jpg
Map of Hailstone Floe

Hailstone Floe locator.svg
Location within Bitterfrost Frontier

Hailstone Floe.jpg
Hailstone Floe

The Hailstone Floe is an area within the Bitterfrost Frontier.

Locations and objectives[edit]

Point of Interest
Point of interest.png
Judgment Pass
Events

NPCs[edit]

Allies[edit]

Kodan
Quaggan

Services[edit]

Merchant (map icon).png
Jotun

Foes[edit]

Drake
Elemental
Fish
Ghost
Icebrood
Insect

Ambient dialogue[edit]

Flamebearer: After many years of harmony, the spirit of fire grew old, and the time came for it to leave this world.
Flamebearer-in-Training: NoooOoOoo...
Flamebearer: But in its absence, its essence lives on. Our sanctuary holds the last remaining flame begot by the spirit itself.
Flamebearer: When the time comes to return to Koda, our tribe's essence will also live on—in anyone who carries this sacred fire.
Flamebearer-in-Training: Ooh! This is the part about quaggan!
Flamebearer: Yes, like the flame, our tribe has offered to shelter and share with any who would do the same—like the quaggans.
Flamebearer-in-Training: Coo.
Flamebearer: Go, knowing the ultimate wisdom of Koda's Flame. Before your own flame dies, may you breathe much life into the world.
Flamebearer: After a great many years passed, the spirit of fire no longer needed the kodan to survive.
Flamebearer-in-Training: Why?
Flamebearer: Because the fire had learned all it could by Koda's grace. It had become wise.
Flamebearer-in-Training: But why?
Flamebearer: By Koda's profound wisdom, the kodan would teach the spirits so, in turn, spirits could teach the kodan about harmony.
Flamebearer-in-Training: But why?
Flamebearer: Because the flame is a pure form of harmony. A fulcrum between creation and destruction where all living things exist.
Flamebearer-in-Training: But whyyyy?
Flamebearer: Because that is Koda's will. All things exist by Koda's grace. Go now, watch, and learn how the flame gives and takes.

Objects[edit]

Crafting resources[edit]

Resource nodes