Healing Spring

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Healing Spring.png

Healing Spring

Not available underwater  0.5½ Activation time  30 Recharge time  2 Hero point  

Ranger tango icon 20px.png Ranger (skill list)
Game link

Create a spring that heals you, your pet, and your allies. It also cures conditions on allies.

 Healing.png Healing: 4,920 (1.0)?
 Regeneration 40px.png6 Regen (3s): 2,340 Heal
 Miscellaneous effect.png Conditions Removed: 1
 Miscellaneous effect.png Number of Targets: 5
 Duration.png Duration: 10s
 Radius.png Interval: 2s
 Radius.png Trap Radius: 180
 Radius.png Radius: 240
 Combo.png Combo Field: Water

— In-game description [?]

Gwwlogo.png The Guild Wars Wiki has an article on Healing Spring.

Related traits[edit]

Skirmishing Skirmishing[edit]

Related equipment[edit]


  • This trap is triggered when an ally with less than their maximum health (yourself included) walks/stands over the trap. Having non-damaging conditions alone will not cause the trap to trigger.
  • The trap lasts for 1 minute 30 seconds.
  • As with all traps, there is a slight delay before the trap can be tripped.
  • The initial healing effect only occurs once upon skill activation and heals you and your pet.
  • Regeneration and condition removal are applied when the trap is tripped and reapplied every 2 seconds for 10 seconds totalling 6 applications. One condition is removed per interval.