Healing Signet

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Disambig icon.png This article is about the Warrior skill. For the ascended ring of the same name, see Healing Signet (ring).

Healing Signet.png

Healing Signet

Profession
Warrior icon small.png Warrior (skill list)
Slot
Healing
Type
Signet
Training cost
2 Hero points
Game link
API
14389
Gallery
Healing Signet (overhead icon).png

Overhead activation icon

10.25¼ Activation time  20 Recharge time  
Healing Signet

Signet Passive: Regenerate health.
Signet Active: Heal yourself, and grant yourself resistance.

Healing.png Healing: 2,320 (0.35)?
Healing Signet.png Healing Signet: 344 (0.05)? Heal
Healing Signet.png Healing Signet: 230 (0.05)? Heal
Resistance.png Resistance (6s): Nondamaging conditions currently on you are ineffective.
Interval.png Interval: 1 second

— In-game description

Related traits[edit]

Strength Strength

Arms Arms

Defense Defense

Tactics Tactics

Discipline Discipline

  • Stalwart Focus Stalwart Focus — Increase your incoming healing effectiveness and healing to other allies.

Notes[edit]

  • Underwater activation time is 1 second.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced base heal from 344 to 230.
May 08, 2018
  • The healing per second of this signet is no longer split between game modes and will now use the lower 10%-reduced healing values in all modes.
May 16, 2017
  • The passive healing from this skill has been reduced by 10% in PvP only.
January 26, 2016
  • The passive healing based on level from this signet has been increased by 5%.
June 23, 2015 Specialization update:
  • Activating this signet now grants 6 seconds of resistance.
April 15, 2014
  • Reduced the passive heal by 8%.
December 10, 2013
  • Added an interval fact.
July 23, 2013
  • Reworked the formula that this passive heal uses.
  • At level 80, this skill goes from 392 healing per 3 seconds to 467 healing per 3 seconds with 1500 healing power.
May 14, 2013
  • Updated skill facts to show the passive effect and accurately display the healing value for the active effect.
February 26, 2013
  • Reduced low-level healing for this signet without changing healing at higher levels.
  • This signet now heals for 12 points at level 2 instead of 25 and then scales up to heal for 200 points at level 80.
August 28, 2012 Game release:
  • Healing Signet has been added to the game.

Trivia[edit]