User:Indigo121/Sandbox
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This is what it looks like if you just put the numbers in, also much thanks to Mora for the class=line business.
Tier | Number | Name | Description |
---|---|---|---|
Adept | Minor | Full of Life | Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown). |
II | Bloodthirst | Siphoning health is more effective. | |
I | Dagger Mastery | Dagger skills recharge 15% faster. | |
III | Mark of Evasion | Leave a Mark of Blood when you dodge. | |
IV | Ritual of Life | Create a Well of Blood whenever you revive an ally. | |
VI | Transfusion | Life Transfer heals nearby allies. | |
V | Vampiric Precision | Siphon health whenever you critical hit. | |
Master | Minor | Vampiric | Siphon health whenever you hit an enemy. |
IX | Deathly Invigoration | Heal in an area when you leave Death Shroud. | |
X | Quickening Thirst | Move faster while wielding a dagger. | |
VIII | Ritual Mastery | Well recharges are reduced by 20%. | |
VII | Vampiric Master | Minions siphon health and transfer it to you. | |
Grandmaster | Minor | Blood to Power | Gain +90 power while health is above 90%. |
XI | Fetid Consumption | Minions draw conditions. | |
XII | Vampiric Rituals | Wells also siphon health. |
Here's what it looks like with the images, again, my wiki illiteracy leaves me unable to shrink them to a decent size without uploading a new image, if it came to that we easily could if my design were to be implemented Thank you to JontheMon for assistance in image manipulation
Tier | Number | Name | Description |
---|---|---|---|
Adept | Minor | Full of Life | Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown). |
Bloodthirst | Siphoning health is more effective. | ||
Dagger Mastery | Dagger skills recharge 15% faster. | ||
Mark of Evasion | Leave a Mark of Blood when you dodge. | ||
Ritual of Life | Create a Well of Blood whenever you revive an ally. | ||
Transfusion | Life Transfer heals nearby allies. | ||
Vampiric Precision | Siphon health whenever you critical hit. | ||
Master | Minor | Vampiric | Siphon health whenever you hit an enemy. |
Deathly Invigoration | Heal in an area when you leave Death Shroud. | ||
Quickening Thirst | Move faster while wielding a dagger. | ||
Ritual Mastery | Well recharges are reduced by 20%. | ||
Vampiric Master | Minions siphon health and transfer it to you. | ||
Grandmaster | Minor | Blood to Power | Gain +90 power while health is above 90%. |
Fetid Consumption | Minions draw conditions. | ||
Vampiric Rituals | Wells also siphon health. |