Summon a spirit centaur at your position that charges forward, crippling enemies and granting stability to nearby allies.
- Damage: 865
- Cripple (5s): -50% Movement Speed
- Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Number of Allied Targets: 10
- Range: 1,500