Power Spike/history

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February 25, 2020

  • Power Spike: (Competitive split) Reduced power coefficient from 1.33 to 0.45. Adjusted vulnerability from 5 stacks for 8 seconds to 12 stacks for 6 seconds.
Power Spike.png

Power Spike

1 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Sequence
Mantra of Pain.png → Power Spike.png
Game link

Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active.

 Damage.png Damage: 354 (1.33)?
 Damage.png Damage: 120 (0.45)?
 Vulnerability.png5 Vulnerability (8s): 5% Incoming Damage, 5% Incoming Condition Damage
 Vulnerability.png12 Vulnerability (6s): 12% Incoming Damage, 12% Incoming Condition Damage
 Number of targets.png Number of Targets: 5
 Count Recharge.png Count Recharge: 10 seconds
 Maximum Count.png Maximum Count: 2
 Radius.png Radius: 240
 Range.png Range: 1,200

— In-game description [?]

October 01, 2019

  • Power Spike: This skill now requires mesmers to face their target and respects line of sight.
Power Spike.png

Power Spike

1 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Sequence
Mantra of Pain.png → Power Spike.png
Game link

Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active.

 Damage.png Damage: 354 (1.33)?
 Vulnerability.png5 Vulnerability (8s): 5% Incoming Damage, 5% Incoming Condition Damage
 Number of targets.png Number of Targets: 5
 Count Recharge.png Count Recharge: 10 seconds
 Maximum Count.png Maximum Count: 2
 Radius.png Radius: 240
 Range.png Range: 1,200

— In-game description [?]

September 22, 2017

  • Mantras: The instant portion of these skills can now be cast while jumping.

August 08, 2017

  • Mantras: Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
    • Ammo count has been set to 2.
    • Recharges between casts have not changed.
  • Power Spike: Count recharge has been set to 10 seconds.
    • Inflicts 5 stacks of vulnerability for 8 seconds on foes not using skills.
    • Updated the skill description to reflect that this skill his multiple targets.
Power Spike.png

Power Spike

1 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Sequence
Mantra of Pain.png → Power Spike.png
Game link

Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active.

 Damage.png Damage: 354 (1.33)?
 Vulnerability.png5 Vulnerability (8s): 5% Incoming Damage, 5% Incoming Condition Damage
 Number of targets.png Number of Targets: 5
 Count Recharge.png Count Recharge: 10 seconds
 Maximum Count.png Maximum Count: 2
 Radius.png Radius: 240
 Range.png Range: 1,200

— In-game description [?]

July 28, 2016

  • Power Spike: Fixed a bug that caused this skill to deal approximately 25% of the intended damage.

September 09, 2014

  • Power Spike: This skill now affects up to 5 foes within 240 units of the target.
Power Spike.png

Power Spike

1 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Sequence
Mantra of Pain.png → Power Spike.png
Game link

Damage your foe.

 Damage.png Damage: 354 (1.33)?
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 240
 Range.png Range: 1,200

— In-game description [?]

Original version

Power Spike.png

Power Spike

1 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Slot
Utility
Sequence
Mantra of Pain.png → Power Spike.png
Game link

Damage your foe.

 Damage.png Damage: 324
 Range.png Range: 1,200

— In-game description [?]