Natural Frenzy/history
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February 25, 2020
- Natural Frenzy: (Competitive split) Reduced power coefficient per strike from 0.44 to 0.295. Increased cooldown from 10 seconds to 15 seconds.
Natural Frenzy
“Dual Attack. Fire a random volley of ice and earth at your enemies.
Damage (8x): 1,288 (3.52)? Damage (8x): 864 (2.36)?- Bleeding (6s): 132 Damage
- Vulnerability (6s): +1% Incoming Damage, +1% Incoming Condition Damage
- : 8
Number of Hits- Range: 600
— In-game description
July 10, 2018
- Natural Frenzy: Damage has been increased by 33%. This skill will no longer fire at targets behind the elementalist.
Natural Frenzy
“Dual Attack. Fire a random volley of ice and earth at your enemies.
- Damage (8x): 1,288 (3.52)?
- Bleeding (6s): 132 Damage
- Vulnerability (6s): +1% Incoming Damage, +1% Incoming Condition Damage
- : 8
Number of Hits- Range: 600
— In-game description
February 06, 2018
- Natural Frenzy: The damage of this skill has been increased by 50%.
Natural Frenzy
“Dual Attack. Fire a random volley of ice and earth at your enemies.
- Damage (8x): 968 (2.64)?
- Bleeding (6s): 132 Damage
- Vulnerability (6s): +1% Incoming Damage, +1% Incoming Condition Damage
- : 8
Number of Hits- Range: 600
— In-game description
Original version
Natural Frenzy
“Dual Attack. Fire a random volley of ice and earth at your enemies.
- Damage (8x): 648 (1.76)?
- Bleeding (6s): 132 Damage
- Vulnerability (6s): +1% Incoming Damage, +1% Incoming Condition Damage
- : 8
Number of Hits- Range: 600
— In-game description