Essence of Living Shadows/history

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February 27, 2024

  • Essence of Living Shadows has been added to the game.
  • This skill has been reworked.
    • Fire an arrow equipped with a device that spreads shadow magic across the ground on impact, healing and removing conditions from allies with the initial detonation and healing allies with each pulse afterward.
    • Chain Reaction: The next short-bow skill in the radius will remove additional conditions from allies.
Essence of Living Shadows.png

Essence of Living Shadows

Profession
Engineer icon small.png Engineer (skill list)
Weapon
Shortbow
 
Weapon slot 3
Game link
0.75¾ Activation time  15 Recharge time  
Essence of Living Shadows

Fire an arrow equipped with a device that spreads shadow magic across the ground on impact, healing and removing conditions from allies with the initial detonation, and healing allies with each pulse afterward.

Chain Reaction. The next short-bow skill in the radius will remove additional conditions from allies.

Damage.png Damage: 367 (1.0)?
Healing.png Initial Heal: 970 (0.45)?
Healing.png Pulse Heal: 645 (0.2)?
Miscellaneous effect.png Conditions Removed: 2
Miscellaneous effect.png Chain Reaction Conditions Remove: 2
Number of targets.png Number of Targets: 5
Duration.png Chain Reaction Availability Window: 4 seconds
Duration.png Duration: 4 seconds
Radius.png Radius: 240
Combo.png Combo Field: Dark
Range.png Range: 1,200

— In-game description

Beta event version: November 28, 2023

Temp icon (pink).png

Essence of Living Shadows

Profession
Engineer icon small.png Engineer (skill list)
Weapon
Shortbow
 
Weapon slot 3
Sequence
Essence of Living Shadows.png → Temp icon (light blue).png
Game link
0.5½ Activation time  12 Recharge time  
Essence of Living Shadows

Fire an arrow equipped with a device that spreads shadow magic across the ground when detonated, applying conditions on enemies and removing conditions from allies with the initial detonation, and healing allies with each pulse afterward.

Chain Reaction. While active, detonates other Chain Reaction skills in range. They additionally heal allies with each pulse.

Damage.png Damage: 110 (0.3)?
Healing.png Healing: 468
Healing.png Chain Reaction Bonus: 206
Weakness.png Weakness (3s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Blinded.png Blindness (3s): Next outgoing attack misses.
Miscellaneous effect.png Conditions Removed: 3
Number of targets.png Number of Targets: 5
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 5
Duration.png Fuse Time: 0.5½ seconds
Radius.png Radius: 180
Combo.png Combo Field: Dark
Range.png Range: 900

— In-game description