Counterblow/history
February 14, 2023
- Counterblow: Reduced cooldown from 8 seconds to 7 seconds in PvP and WvW.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Activ. type
- Channeled
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Damage: 734 (2.0)? Damage: 367 (1.0)?- 10
- 15
- Adrenaline If Not Attacked: 6
- Range: 130
— In-game description
October 04, 2022
- Counterblow: Reduced cooldown from 10 seconds to 8 seconds in PvP and WvW.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Activ. type
- Channeled
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Damage: 734 (2.0)? Damage: 367 (1.0)?- 10
- 15
- Adrenaline If Not Attacked: 6
- Range: 130
— In-game description
July 07, 2020
- Counterblow: Reduced recharge from 10 seconds to 7 seconds in PvE only.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Damage: 734 (2.0)? Damage: 367 (1.0)?- 10
- 15
- Adrenaline If Not Attacked: 6
- Range: 130
— In-game description
February 25, 2020
- Counterblow: (Competitive split) Reduced power coefficient from 2.0 to 1.0. Adjusted vulnerability from 10 stacks for 8 seconds to 15 stacks for 6 seconds.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Damage: 734 (2.0)? Damage: 367 (1.0)?- 10
- 15
- Adrenaline If Not Attacked: 6
- Range: 130
— In-game description
May 08, 2018
- Counterblow: The damage of this skill is no longer split between game modes and will now use the higher 14% damage increase in all modes.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
- Damage: 734 (2.0)?
- Vulnerability (8s): +10% Incoming Damage, +10% Incoming Condition Damage
10- Adrenaline If Not Attacked: 6
- Range: 130
— In-game description
February 22, 2017
- Counterblow: This skill now applies 10 stacks of vulnerability for 8 seconds in addition to its previous effects in all game types.
- Lowered the damage of this skill by 12.5% in PvP only.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Damage: 734 (2.0)? Damage: 642 (1.75)?- Vulnerability (8s): +10% Incoming Damage, +10% Incoming Condition Damage
10- Adrenaline If Not Attacked: 6
- Range: 130
— In-game description
September 09, 2014
- Counterblow Updated this skill to consistently grant 6 adrenaline if it completes and 0 adrenaline if it is cancelled.
- Fixed a bug where this skill had a shorter cooldown if activated less than half a second before blocking.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
- Damage: 734 (2.0)?
- Adrenaline If Not Attacked: 6
- Range: 130
— In-game description
July 01, 2014
- Counterblow: Fixed a bug that caused the counterattack from this skill to be called Riposte.
August 06, 2013
- Counterblow: This skill will now properly set its recharge with the Sundering Mace trait when players strike an enemy after blocking.
June 11, 2013
- Counterblow: This skill now has a range fact.
Counterblow
- Profession
- Warrior (skill list)
- Weapon
- Main hand mace
- Sequence
- →
- Game link
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
— In-game description
Original version
Counterblow
“Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
- Damage: 336
— In-game description