Hide in Plain Sight/history

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June 23, 2015

March 16, 2015

  • Hide in Plain Sight: This trait now uses a normalized version of stealth and will no longer reveal the ranger if they move.
Trait IX.png

Hide in Plain Sight

Specialization
Ranger icon small.png Wilderness Survival
Tier
Master
Type
Major
30 Recharge time
Hide in Plain Sight

Applies camouflage when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch).

Miscellaneous effect.png Camouflage (3s): Become invisible, as long as you remain in place.

— In-game description

May 20, 2014

  • Hide in Plain Sight: Updated the description of this trait to indicate "pull" in the list of triggers.
Trait IX.png

Hide in Plain Sight

Specialization
Ranger icon small.png Wilderness Survival
Tier
Master
Type
Major
30 Recharge time
Hide in Plain Sight

Applies camouflage when you are dazed, knocked down, launched, pushed back, pulled, or stunned.

Miscellaneous effect.png Camouflage (3s): Become invisible, as long as you remain in place.

— In-game description

April 15, 2014

  • Hide in Plain Sight: Updated the trait description to correctly reference being knocked back instead of pushed back.

November 26, 2013

Trait IX.png

Hide in Plain Sight

Specialization
Ranger icon small.png Wilderness Survival
Tier
Master
Type
Major
30 Recharge time
Hide in Plain Sight

Applies camouflage when you are dazed, knocked down, launched, pushed back, or stunned.

Miscellaneous effect.png Camouflage (3s): Become invisible, as long as you remain in place.

— In-game description

October 16, 2013

  • Hide in Plain Sight: This trait will now only activate when the ranger is hit with crowd-control.

Original version

Trait IX.png

Hide in Plain Sight

Specialization
Ranger icon small.png Wilderness Survival
Tier
Master
Type
Major
30 Recharge time
Hide in Plain Sight

Applies camouflage when you are dazed, knocked down, launched, pushed back, or stunned.

— In-game description