Healing Rain/history
February 14, 2023
- Healing Rain: This skill now heals allies for each condition removed. Increased conditions removed per pulse from 1 to 2 in PvE only.
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds. Allies are healed for each condition removed.
- : 427
Heal per Condition- Regen (4s): 1,560 Heal
3- Conditions Removed: 2
- Number of Targets: 5
- Pulses: 3
- Duration: 6 seconds
- Radius: 480
- Combo Field: Water
- Range: 1,200
— In-game description
June 28, 2022
- Healing Rain: Increased number of conditions removed per pulse from 1 to 2 in PvP and WvW.
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
- Regen (4s): 1,560 Heal
3- Number of Targets: 5
- Pulses: 3
- Duration: 6 seconds
- Radius: 480
- Combo Field: Water
- Range: 1,200
— In-game description
July 07, 2020
- Healing Rain: Reduced cooldown from 40 seconds to 35 seconds.
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
- Regen (4s): 1,560 Heal
3- Conditions Removed: 1
- Number of Targets: 5
- Pulses: 3
- Duration: 6 seconds
- Radius: 480
- Combo Field: Water
- Range: 1,200
— In-game description
March 26, 2019
- Healing Rain: Fixed a tooltip bug in which this skill displayed a radius of 450 instead of the actual effective radius of 480.
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
- Regen (4s): 1,560 Heal
3- Conditions Removed: 1
- Number of Targets: 5
- Pulses: 3
- Duration: 6 seconds
- Radius: 480
- Combo Field: Water
- Range: 1,200
— In-game description
February 22, 2017
- Healing Rain: The recharge of this skill has been reduced from 45 seconds to 40 seconds.
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
- Regen (4s): 1,560 Heal
3- Conditions Removed: 1
- Number of Targets: 5
- Pulses: 3
- Duration: 6 seconds
- Radius: 450
- Combo Field: Water
- Range: 1,200
— In-game description
October 18, 2016
- Healing Rain: The casting time of this ability has been reduced by 0.3 seconds.
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
- Regen (4s): 1,560 Heal
3- Conditions Removed: 1
- Number of Targets: 5
- Pulses: 3
- Duration: 6 seconds
- Radius: 450
- Combo Field: Water
- Range: 1,200
— In-game description
June 23, 2015
- Blasting Staff: The effects of this trait have been added to all staff-skill area attacks by default.
- Increased radius by 60.
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
- Regen (4s): 1,560 Heal
3- Conditions Removed: 1
- Number of Targets: 5
- Pulses: 3
- Duration: 6 seconds
- Radius: 450
- Combo Field: Water
- Range: 1,200
— In-game description
September 09, 2014
- Healing Rain: Fixed a trait that caused this skill to remove conditions around the elementalist when traited with Cleansing Water.
June 03, 2014
- Healing Rain: Added a number of pulses skill fact (3).
- Added a number of conditions removed per pulse skill fact (1).
October 15, 2013
- Healing Rain: Reduced the radius to 420 when traited with Blasting Staff.
- Updated the skill fact to display the actual amount of regeneration applied.
June 25, 2013
- Healing Rain: Reduced the aftercast by .3 seconds.
- No longer rooted while casting this skill.
February 26, 2013
- Healing Rain: Fixed a bug where players would sometimes become rooted after cancelling meteor shower, healing rain, or similar skills.
November 15, 2012
- Healing Rain: This skill's tooltip now states the correct duration of 6 seconds.
Original version
Healing Rain
“Call down a healing rain on the target area, granting regeneration to allies and curing conditions once every three seconds.
- Regen (4s): 2,080 Heal
4- Duration: 9 seconds
- Radius: 360
- Combo Field: Water
- Range: 1,200
— In-game description