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Vendors are a broad category of NPCs that provide a variety of services where the player can buy or sell items with the NPC. The most common and widespread type of vendor is a merchant and the one players are most aware of. This category of services includes, trainers, karma merchants, and so on.

Some of them are event-related, offering their services only at certain stages of events or meta-events.

  • Their trade in brackets after their name (e.g. "Boudin [Baker]").
  • A floating icon above their head to represent their vendor type.
  • In most cases, the same icon on the map.

Types of vendors[edit]

Type Sells Notes
Armorsmith (map icon).png
Cultural armorsmith.png
Cultural armorsmith
Armor Accepts coin only.
Karma weaponsmith.png
Cultural weaponsmith
Weapons Accepts karma only.
Dungeon Merchant.png
Dungeon merchant
Various Accepts dungeon currencies only.
Karma merchant
Various Accepts karma only.
Laurel merchant
Various Accepts laurels only.
Various Accepts coin only.
Repairs Repairs damaged armor.
Manuals Accepts coin only.
Weaponsmith (map icon).png


Vendor window during beta

Speaking to a vendor brings up a vendor panel. Vendors will have some or all of the following tabs:

  • Buy: Purchase items. Hover over items to see statistics. Stats listed in green are better than those for the currently-equipped equivalent item; red stats are worse.
  • Sell: All vendors pay the same price for items. Items sold by vendors can be sold back for 1/8th of their original value.
  • Buyback: Items sold to a vendor may be bought back from any vendor, provided you have not left the zone or logged off since you sold the items.


  • Vendors do not actually sell their items themselves, but trigger access to an hidden shop entity which is the one actually managing the sales. As a result, under certain situations is possible to keep a shop open indefinitely. Sometimes even if the NPC leaves, or both the NPC and the player are defeated.