User:Indigo121/Sandbox

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This is what it looks like if you just put the numbers in, also much thanks to Mora for the class=line business.

Tier Number Name Description
Adept Minor Full of Life Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown).
II Bloodthirst Siphoning health is more effective.
I Dagger Mastery Dagger skills recharge 15% faster.
III Mark of Evasion Leave a Mark of Blood when you dodge.
IV Ritual of Life Create a Well of Blood whenever you revive an ally.
VI Transfusion Life Transfer heals nearby allies.
V Vampiric Precision Siphon health whenever you critical hit.
Master Minor Vampiric Siphon health whenever you hit an enemy.
IX Deathly Invigoration Heal in an area when you leave Death Shroud.
X Quickening Thirst Move faster while wielding a dagger.
VIII Ritual Mastery Well recharges are reduced by 20%.
VII Vampiric Master Minions siphon health and transfer it to you.
Grandmaster Minor Blood to Power Gain +90 power while health is above 90%.
XI Fetid Consumption Minions draw conditions.
XII Vampiric Rituals Wells also siphon health.

Here's what it looks like with the images, again, my wiki illiteracy leaves me unable to shrink them to a decent size without uploading a new image, if it came to that we easily could if my design were to be implemented Thank you to JontheMon for assistance in image manipulation

Tier Number Name Description
Adept Minor Full of Life Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown).
Trait II.png Bloodthirst Siphoning health is more effective.
Trait I.png Dagger Mastery Dagger skills recharge 15% faster.
Trait III.png Mark of Evasion Leave a Mark of Blood when you dodge.
Trait IV.png Ritual of Life Create a Well of Blood whenever you revive an ally.
Trait VI.png Transfusion Life Transfer heals nearby allies.
Trait V.png Vampiric Precision Siphon health whenever you critical hit.
Master Minor Vampiric Siphon health whenever you hit an enemy.
Trait IX.png Deathly Invigoration Heal in an area when you leave Death Shroud.
Trait X.png Quickening Thirst Move faster while wielding a dagger.
Trait VIII.png Ritual Mastery Well recharges are reduced by 20%.
Trait VII.png Vampiric Master Minions siphon health and transfer it to you.
Grandmaster Minor Blood to Power Gain +90 power while health is above 90%.
Trait XI.png Fetid Consumption Minions draw conditions.
Trait XII.png Vampiric Rituals Wells also siphon health.