Well of Blood

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Well of Blood.png

Well of Blood

1 Activation time  35 Recharge time  2 Hero point  Ground-targeted  

Profession
Necromancer tango icon 20px.png Necromancer (skill list)
Slot
Healing
Type
Well
Game link

Conjure a well of blood to heal allies.

 Healing.png Initial Self Heal: 5,240 (1.0)?
 Healing.png Health per Second: 280 (0.4)?
 Miscellaneous effect.png Number of Targets: 5
 Duration.png Duration: 5s
 Radius.png Radius: 240
 Combo.png Combo Field: Light
 Range.png Range: 900

— In-game description [?]

Related traits[edit]

Notes[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Well of Blood.
  • Heal per second happens on cast then each second later.
  • Well of Blood hits enemies inside each time it pulses. This deals no damage but triggers effects such as Vampiric. Like all wells, these hits are unblockable.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
April 19, 2016
  • The recharge time of this skill has been reduced from 40 seconds to 35 seconds.
June 23, 2015 Specialization update:
  • Well skills now use ground targeting by default. When used underwater, wells cast at the player's location.
September 09, 2014
  • Decreased the active time of this well from 10 seconds to 5 seconds.
  • Increased base healing per pulse by 50%.
  • Updated the skill to have the correct values when Vampiric Rituals is equipped.
May 20, 2014
  • Fixed a bug that caused an unusual blue visual effect to occur on the necromancer after casting this spell.
August 06, 2013
  • Added a radius skill fact.
August 28, 2012 Game release:
  • Well of Blood has been added to the game.