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Upcoming changes and features
From Guild Wars 2 Wiki
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Note: This page is about features still in development. Information is subject to change on release. |
Contents |
[edit] Content updates
The following features have been mentioned by ArenaNet staff and are expected to be part of future content updates.
[edit] Announced changes
These changes have an announced release date or have been described by ArenaNet as in development with an imminent release date.
- Dungeon overhauls, including rebalancing them, adding new fractals, awarding more tokens, and making them "more fun to play".[1][2]
- One-time dynamic event that come to a conclusion across the world.[3]
- New Infusions and Ascended item types to the game.[4]
- Content updates.
[edit] Mentioned
These changes have been mentioned by ArenaNet, but either lack specific details and/or a release date.
- Activities: includes bar brawl, polymock and a shooting range.[5]
- Foes: More variations to creatures. [6]
- Housing: Guild halls and player housing in their home instance.[7][8]
- Loot & gear: More Legendary items in the future and an update to existing Legendary weapons, to increase their stats from exotic-equivalent to ascended-equivalent once ascended weapons are added to the game.[4]
- Social: Improvements to group finding tool.[9]
- Structured PvP:
- World versus World:
- Dueling: The ability to duel other players in world.[13]
- Super Adventure Box [14]
- Each skill slot will have two upgrades [15]
- Bombs and slingshot work as bundles because their future upgrades will cost more, allowing you to choose cheaper ammo.
- There are plans to update World 1, introduce World 2, and add a hard mode.
- Super Adventure Box will be added to the leaderboards.
- New super skins will include dagger, torch, rifle, and pistol.
- There are a total of 30 skills planned throughout the four worlds.
- Super Adventure Boxes might be added to the other cities (See Moto for notes).
[edit] Automated changes
- Daily
- 00:00 UTC — Resets daily achievements; certain objects respawn: chests (e.g. from Jumping Puzzles, except for those in World versus World), and event-related interactive objects (Carving Pumpkin, Magic Snow).
- 00:00 UTC — Resets diminishing returns for repeated completions of the same dungeon paths.
- Weekly
- Tuesday and Saturday (time varies) — Next tournament map rotation.
- Friday ~18:00 UTC — World versus World reset for EU servers. (The exact time varies from week to week.)
- Saturday ~01:00 UTC — World versus World reset for NA servers. (The exact time varies from week to week.)
- Sunday 00:00 UTC — Guild mission rewards reset.
- Monthly
- First day of the month 00:00 UTC — Monthly achievements are reset.
[edit] Products
- As of May 14th 2013, there are no current plans for an expansion.[16][17][18]
- An official smartphone application was planned, but is not currently being developed. [19]
[edit] References
- ^ [1], Notes from MMORPG.com Interview Livestream with Colin J. New Content Preview
- ^ [2], Chris Whiteside on the Lost Shores and Beyond
- ^ [3], Colin Johanson Outlines Guild Wars 2 Live Game Development
- ^ a b [4], Linsey Murdock Unveils New High End Ascended Gear
- ^ [5], Activities - Games Within the Game
- ^ [6], Chris Whiteside on the Lost Shores and Beyond
- ^ Martin Kerstein on Player housing, Guild Wars 2 Guru
- ^ Regina Confirms Guild Halls still planned but not currently being worked on, Official forum post
- ^ [7], Official forum post
- ^ [8], Notes from MMORPG.com Interview Livestream with Colin J. New Content Preview
- ^ About lore and mechanics with Eric Flannum: GuildWars.pl Exclusive, GuildWars2.pl
- ^ https://forum-en.guildwars2.com/forum/pvp/wuvwuv/Arenanet-willing-to-share-WvW-details/page/2
- ^ [9], Jon Peters in BWE
- ^ https://forum-en.guildwars2.com/forum/livingworld/sab/Things-to-improve
- ^ https://forum-en.guildwars2.com/forum/livingworld/sab/Gaming-references-found-in-the-SAB/1808593
- ^ " we are actively working on a bigger expansion as well. But that’s something we don’t have a real timetable set on yet.", Guild Wars 2 Interview- We talk to ArenaNet about how the MMORPG has been doing post launch
- ^ "...we will do an expansion at one point. But ...we are fully committed to ...Living Story", Martin Kerstein on the Official Forums
- ^ "The information that Martin provided ...hasn’t changed. ", Regina Buenaobra on the Official Forums
- ^ [10], Official Forums
