Tempest Defense

From Guild Wars 2 Wiki
Jump to: navigation, search
Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This trait is split between game modes — select one to view:
 
Stormsoul.png

Tempest Defense

25 Recharge time
60 Recharge time
 
Specialization
Elementalist tango icon 20px.png Air
Tier
Master
Type
Major

Cast Shocking Aura when disabled. Deal increased damage to stunned or knocked-down foes.
Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear.

 Damage.png Damage Increase: 10%
 Shocking Aura (effect).png Shocking Aura (4s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).

— In-game description


Notes[edit]

  • Its cooldown is separate to Shocking Aura; the aura granted however does not stack in duration

Version history[edit]

For a detailed trait history, see here.

Patch Changes
December 11, 2018
May 08, 2018
  • Reduced the damage increase from 20% to 10% against disabled foes.
March 27, 2018
  • Increased the cooldown from 25 seconds to 60 seconds in PvP only.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Master tier.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
April 15, 2014
  • Fixed a bug that prevented this trait from activating when an elementalist was hit by basilisk venom.
December 10, 2013
  • Decreased the cooldown from 60 seconds to 25 seconds.
October 29, 2013
  • This trait now lists the appropriate damage increase to stunned and knocked-down opponents.
June 25, 2013
  • Grounded: This trait has been merged with Tempest Defense.
  • Tempest Defense: Reduced the internal cooldown from 90 seconds to 60 seconds. Damage to stunned and knocked down enemies is increased by 20%.
August 28, 2012 Game release:
  • Tempest Defense has been added to the game.