Tempest Defense

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Tempest Defense.png

Tempest Defense

25 Recharge time  

Elementalist tango icon 20px.png Air
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Surround yourself with a Shocking Aura when disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch). Deal more damage to stunned or knocked-down foes.

 Damage.png Damage Increase: 20%
 Shocking Aura (effect).png Shocking Aura (4s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).

— In-game description


  • Its cooldown is separate to Shocking Aura; the aura granted however does not stack in duration

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Master tier.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
April 15, 2014
  • Fixed a bug that prevented this trait from activating when an elementalist was hit by basilisk venom.
December 10, 2013
  • Decreased the cooldown from 60 seconds to 25 seconds.
October 29, 2013
  • This trait now lists the appropriate damage increase to stunned and knocked-down opponents.
June 25, 2013
  • Grounded: This trait has been merged with Tempest Defense.
  • Tempest Defense: Reduced the internal cooldown from 90 seconds to 60 seconds. Damage to stunned and knocked down enemies is increased by 20%.
August 28, 2012 Game release:
  • Tempest Defense has been added to the game.