Tempest Defense

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Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This trait is split between game modes — select one to view:
Tempest Defense.png

Tempest Defense

25 Recharge time
60 Recharge time
Elementalist tango icon 20px.png Air
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External links

Cast Shocking Aura when disabled. Deal increased damage to stunned or knocked-down foes.
Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear.

 Damage.png Damage Increase: 10%
 Shocking Aura (effect).png Shocking Aura (4s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).

— In-game description


  • Its cooldown is separate to Shocking Aura; the aura granted however does not stack in duration

Version history[edit]

For a detailed trait history, see here.

Patch Changes
May 08, 2018
  • Reduced the damage increase from 20% to 10% against disabled foes.
March 27, 2018
  • Increased the cooldown from 25 seconds to 60 seconds in PvP only.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Master tier.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
April 15, 2014
  • Fixed a bug that prevented this trait from activating when an elementalist was hit by basilisk venom.
December 10, 2013
  • Decreased the cooldown from 60 seconds to 25 seconds.
October 29, 2013
  • This trait now lists the appropriate damage increase to stunned and knocked-down opponents.
June 25, 2013
  • Grounded: This trait has been merged with Tempest Defense.
  • Tempest Defense: Reduced the internal cooldown from 90 seconds to 60 seconds. Damage to stunned and knocked down enemies is increased by 20%.
August 28, 2012 Game release:
  • Tempest Defense has been added to the game.