Frost Aura (effect)/history

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October 26, 2021

  • Multiplicative damage reduction enhancements have been updated to display how much damage was reduced by rather than displaying how much the damage is multiplied by. For example, protection now displays "-33% Damage" instead of "67% damage." This is not a change to functionality; it is only a change to display the bonus in a more intuitively understandable way.
Frost Aura (effect).png

Frost Aura

Effect type
Aura
Stacking
No
Game link

Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.

— In-game description

October 05, 2021

  • All effects that provide a percentage reduction to incoming damage have been standardized to stack multiplicatively.

February 25, 2020

  • Aura effects have been updated to be larger and more noticeable. The previous, more subtle aura effects are now used for auras on allies and for all characters viewed by PvP spectators when the Effect LOD option is checked in the graphics settings. Effect icons used for auras have been updated for consistency.
Frost Aura (effect).png

Frost Aura

Effect type
Aura
Stacking
No
Game link

Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.

— In-game description

December 01, 2015

September 29, 2015

  • This aura now replaces itself as other auras do instead of stacking duration.

February 26, 2013

  • Incoming damage is reduced by 10% while under the effects of this aura.
    • Enemies are only able to be chilled by this aura once per second.
Frost Aura.png

Frost Aura

Effect type
Aura
Stacking
No
Game link

Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.

— In-game description

Original version

Frost Aura.png

Frost Aura

Effect type
Aura
Stacking
No

Chill nearby foes.

— In-game description