Chamber of the Spirits
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Chamber of the Spirits
- Type
- Point of Interest
- Area
- Warden's Folly
(The Echovald Wilds) - Game link
Image(s) |
Click to enlarge. Interactive map |
The Chamber of the Spirits is an alcove off of the south side of the Speaker's Sanctum, the Speakers base. The area is most likely named for the Speaker Spirit Keeper Kestrel spy and stone pylon by the point of interest.
The Spirit Keeper has identified a way to disable the pylons, which strengthen the Wardens' magic. Talking with the Spirit Keeper begins a minigame to disable all of the pylons within the Speaker camp, granting progress towards the Disrupt the Speakers' operations in their headquarters renown heart.