Guild Wars 2: End of Dragons content

Chamber of the Spirits

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Chamber of the Spirits

Type
Point of Interest
Area
Warden's Folly
(The Echovald Wilds)
Game link
Image(s)

Chamber of the Spirits.jpg

Click to enlarge.

Interactive map

The Chamber of the Spirits is an alcove off of the south side of the Speaker's Sanctum, the Speakers base. The area is most likely named for the Speaker Spirit Keeper Kestrel spy and stone pylon by the point of interest.

The Spirit Keeper has identified a way to disable the pylons, which strengthen the Wardens' magic. Talking with the Spirit Keeper begins a minigame to disable all of the pylons within the Speaker camp, granting progress towards the Disrupt the Speakers' operations in their headquarters renown heart.