Power of the Mists

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Siege Decay Timer.png Power of the Mists was a mechanic that rewarded all players in WvW and PvE with bonuses based on their home world's war score.

Rewards[edit]

Window of World versus World stats and bonuses.

Power of the Mists offered the following rewards (per tier):

  • Artisan: 2-3% increased chance of crafting critical success.
  • Defender: 1-2% increased defense against monsters.
  • Energetic: 1-2% endurance regeneration bonus.
  • Gatherer: 2-3% chance of additional gathering node uses
  • Medic: 1-2% increased healing effectiveness
  • Robust: 1-2% increased maximum health
  • Scavenger: 1-2% bonus coin per kill.
  • Wisdom: 1-2% bonus experience per kill.

Tiers[edit]

Reward

(Increment)
Score required to earn reward
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7 Tier 8 Tier 9
(927) (1,853) (2,780) (2,780) (2,780) (2,780-5,560) (5,560-8,340) (8,340-11,120) (16,680-33,360)
Artisan 927 9,269 25,020 47,260 69,500 91,740 119,540 169,580 255,760
Energetic 1,854 11,122 27,800 50,040 72,280 94,520 125,100 177,920 272,440
Scavenger 2,781 12,975 30,580 52,820 75,060 97,300 130,660 186,260 289,120
Robust 3,708 14,828 33,360 55,600 77,840 100,080 136,220 194,600 305,800
Gatherer 4,635 16,681 36,140 58,380 80,620 102,860 141,780 205,720 339,160
Defender 5,562 18,534 38,920 61,160 83,400 105,640 147,340 216,840 372,520
Wisdom 6,489 20,387 41,700 63,940 86,180 108,420 152,900 227,960 405,880
Medic 7,416 22,240 44,480 66,720 88,960 113,980 161,240 239,080 439,240
Reward Bonus
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7 Tier 8 Tier 9
Artisan +2% +4% +6% +8% +10% +12% +15% +18% +20%
Energetic +1% +2% +3% +4% +5% +6% +7% +8% +10%
Scavenger +1% +2% +3% +4% +5% +6% +7% +8% +10%
Robust +1% +2% +3% +4% +5% +6% +7% +8% +10%
Gatherer +2% +4% +6% +8% +10% +12% +15% +18% +20%
Defender +1% +2% +3% +4% +5% +6% +7% +8% +10%
Wisdom +1% +2% +3% +4% +5% +6% +7% +8% +10%
Medic +1% +2% +3% +4% +5% +6% +7% +8% +10%

Notes[edit]

  • Was removed with the June 2017 Competitive Feature Pack
  • This effect applied to everyone playing on their home-world in both WvW and PvE with the exception of Raids.
    • The effect was not immediately applied upon transferring to a new home-world.
    • Guesting still applied the bonus of one's own world instead of the guest world.
  • Bold numbers indicate a deviation from the increment pattern.