Template:Relic infobox
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An infobox for Relics.
Usage[edit]
{{Relic infobox | name = | icon = | level = | rarity = | description = | facts = | hint = | value = | bound = | id = | requires = | status = }}
Parameters[edit]
- name
- Optional. Name of the relic, only use if different from article name (defaults to
{{PAGENAME}}
). - icon
- Optional. Inventory icon, only use if file is named differently from the article (defaults to
{{PAGENAME}}.png
). - element
- The charm type obtained when salvaging the item / required to craft the item in the first place. (acceptable types are: Brilliance, Potence, and Skill).
- rarity
- Optional. Specified rarity: junk, common, fine, masterwork, rare, exotic, legendary. Defaults to Exotic if not provided.
- level
- Optional. Level to equip the relic. Defaults to 60 if not provided.
- description
- description pvp
- description wvw
- Optional. In-game description.
- facts
- The relic effect/skill facts (i.e. bleeding, damage, range, etc.) shown below the description. Each fact should be presented as an individual instance of the {{skill fact}} template.
- hint
- Optional. Used only for collection items that display hint text
- split
- Game modes that this relic applies to. See {{Game mode version}}. Calls {{Relic infobox/subobject}} for each game mode besides PvE to create subobjects.
- recharge
- recharge pvp
- recharge wvw
- Optional. The cooldown time of the relic, if any.
- categorize
- Optional. n to skip auto-categorization. Rarely used but useful for corner-case pages. If using "status", don't set this parameter.
- status
- Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
- status notes
- Optional. Allows provision of additional reason for the given status.
- status date
- Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
- requires
- Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
Parameters handled by {{Default item parameter}} template[edit]
- collection
- Optional. If the item is part of any collections, separated by ";".
- prefix
- Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
- rarity
- Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
- level
- Optional. Required level to use the item.
- mastery
- Optional. Required mastery to use the item.
- race
- Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
- unique
- Optional. Whether the item is unique. "y" for yes, omit parameter if no.
- salvage
- Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
- bound
- Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
acquire
→ "Soulbound on acquire"use
→ "Soulbound on use"account
→ "Account bound"account soul
→ "Account bound, Soulbound on use"account use
→ "Account bound on use"none
→ "None" (can't be salvaged)(blank)
→ No binding text
- tradable
- Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
- cost
- Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}} - value
- Optional. The number of coins a vendor will pay for this item; use only the number, since the template assumes copper coins.
- id
- Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
- other ids
- Optional. Other item ids that are not displayed as chat links.
- skin id
- Optional. If given, an additional skin chat link will be displayed above the item chat link.
Parameters handled by {{Item infobox gallery}} template[edit]
- gallery1 ... gallery5
- Optional. Gallery of images. Defaults to
{{PAGENAME}}
.jpg. - gallery1-text ... gallery5-text
- Optional. Image descriptions.
Examples[edit]
{{Relic infobox | description = Create a Death Nova at a foe's location upon their defeat that inflicts [[poisoned|poison]] and [[bleeding]]. {{gray|(Cooldown: 10 Seconds)}} | rarity = Exotic | element = Brilliance | uslot = no | level = 60 | value = 200 | salvage = Standard, Research | id = 100693 }}
Relic of the Afflicted
- Type
- Relic
- Element
- Brilliance
- Rarity
- Exotic
- Req. level
- 60
- Salvage
- Standard, Research
- Value
- 2
- Game link
- Trading post
- loading…
loading… - External links
- GW2BLTC
GW2TP
gw2treasures - API
- 100693
“Relic of the AfflictedCreate a Death Nova at a foe's location upon their defeat that inflicts poison and bleeding. (Cooldown: 10 Seconds)
— In-game description