Talk:Mursaat
The reason for not needing this page, and providing an interwiki link to Guild Wars Wiki instead, is found in the notes - "The fact that most of them were wiped out means they most likely won't be holding a big place in GW2 besides lore."
Besides, the page is mainly repeating Guild Wars (1) info. -- Brains12 • Talk • 16:02, 3 January 2008 (UTC)
True. It was listed among the wanted pages list so I added it. Kim
- Ah - wanted pages just lists all "red link" articles - those that are linked on some pages, but not created. Red links are automatically put into the wanted list. Good job you did with it though :) -- Brains12 • Talk • 19:46, 3 January 2008 (UTC)
- Thanks I can use the cheering to keep trying.
Actaully, Linsey stated that ANet have some "pretty cool" plans in GW2 for the Mursaat. --77.98.23.140 20:48, 3 January 2008 (UTC)
- Really? - Could you post a link if that was said publicly? :D --Aspectacle 21:32, 3 January 2008 (UTC)
- there --Santax (talk · contribs) 21:33, 3 January 2008 (UTC)
- Doh! I could have looked that up myself. But thank you. :)
I say keep the page, strip out most but a basic history of them and plonk a link to that which shows they really are going to be around for gw2 and leave it at that. --Aspectacle 21:39, 3 January 2008 (UTC)- Sounds neat... -- Armond Warblade 08:23, 18 February 2008 (UTC)
- Oh, really worthwhile comment, armond. Lord Belar 20:33, 18 February 2008 (UTC)
- Yours isn't very worthwhile either, Belar. And neither is mine. Cress Arvein 02:28, 10 May 2008 (UTC)
- If I created a human in GW2 I would worship the Mursaat for sure <3, All hail our Unseen Overlords ! 80.60.80.108 22:17, 24 November 2009 (UTC)
- Yours isn't very worthwhile either, Belar. And neither is mine. Cress Arvein 02:28, 10 May 2008 (UTC)
- Oh, really worthwhile comment, armond. Lord Belar 20:33, 18 February 2008 (UTC)
- Sounds neat... -- Armond Warblade 08:23, 18 February 2008 (UTC)
- Doh! I could have looked that up myself. But thank you. :)
- there --Santax (talk · contribs) 21:33, 3 January 2008 (UTC)
- Yea same, the Mursaat rock. Also, love the concept art for them in GW2. User:Elvynd Doomscythe 12:53, 1 December 2009
- Arr damn it, I thought the bottom figure was Lazarus the Dire, with a 'fallen from grace' look about him. Arr well, still great looking. User:Elvynd Doomscythe 11:55, 15 December 2009
update:[edit]
"funnily enough" sounds a little awkward. How about if it were changed to "ironically enough," or perhaps "the Ascalonians (who, in an ironic twist of fate, were also Chosen) fled into the Crystal Desert to Ascend." --Kristofferus 17:57, 13 February 2010 (UTC)
the door did not need to be kept closed[edit]
They did not sacrifice souls to keep the door closed, they sacrificed "the chosen" because of the prophecy that the chosen would open the door. They had the identity of the chosen wrong. Ramei Arashi 16:43, 14 May 2010 (UTC)
- No and yes. They sacrificed chosen due to the prophecy, but what kept the door closed was not the bloodstone like many thing, but instead the five soul batteries which contained about 10 souls each (we only fight 5, if you look up at the soul batteries when they are destroyed, you can see 4-6 other souls, similar to those in the bridge and coming from the door, escape - I assume Jacob Slinger was one of those souls) is what powered the door. The bloodstones were only needed to act like a "battery charger" which transferred souls from the body to the soul batteries (presumably due to the inscriptions added onto the bloodstone - I say this because during the Bloodstone Fen cinematic, the inscriptions light up and a light coming from the center where the chosen are goes to the soul batteries right after the chosen are killed). There might have been another way to power the door (most likely, there is), but as we've seen during gw1:Family Soul, souls can be digested for over 200 years and be fine. I.e., souls are an ample power source. -- Konig/talk 19:28, 14 May 2010 (UTC)
- They didn't have the identities of the chosen wrong cause they used the eye of janthir to find them, as seen in the divinity coast mission. The character you play is also chosen.Sjacie 10:49, 16 May 2010 (UTC)
- No one said they were not killing the chosen... Although I question the real purpose of the Eye of Janthir, as I find it unlikely there are thousands of chosen in Kryta that were killed in 2 years. -- Konig/talk 00:20, 17 May 2010 (UTC)
- (I think Sjacie was referring to the comment "They had the identity of the chosen wrong". They were saying that they may have been sacrificing the chosen.. at least some of them). Was the Eye of Janthir created by Mursaat? --Amannelle 00:45, 17 May 2010 (UTC)
- Unknown who created the Eye. We're told that Saul got it from gw1:Janthir, an island that lies south of Kryta. Which is speculated to be the Ring of Fire. -- Konig/talk 01:20, 17 May 2010 (UTC)
- Janthir is not south of Kryta, it located to the north in the Janthir Bay You can see it poking out of the Northeast corner of the world map. Sentinel Forgebound (talk) 22:01, 24 August 2015 (UTC)
- Isn't it possible that the Mursaat were doing collections of their own, but on a smaller scale, before the rise of the White Mantle? It would help explain the numbers.--Corsair
@Yarrr 01:33, 17 May 2010 (UTC)- The numbers, given by gw1:Jacob Salinger, is said to be the numbers the White Mantle killed. -- Konig/talk 02:44, 17 May 2010 (UTC)
- Unknown who created the Eye. We're told that Saul got it from gw1:Janthir, an island that lies south of Kryta. Which is speculated to be the Ring of Fire. -- Konig/talk 01:20, 17 May 2010 (UTC)
- (I think Sjacie was referring to the comment "They had the identity of the chosen wrong". They were saying that they may have been sacrificing the chosen.. at least some of them). Was the Eye of Janthir created by Mursaat? --Amannelle 00:45, 17 May 2010 (UTC)
- No one said they were not killing the chosen... Although I question the real purpose of the Eye of Janthir, as I find it unlikely there are thousands of chosen in Kryta that were killed in 2 years. -- Konig/talk 00:20, 17 May 2010 (UTC)
- They didn't have the identities of the chosen wrong cause they used the eye of janthir to find them, as seen in the divinity coast mission. The character you play is also chosen.Sjacie 10:49, 16 May 2010 (UTC)
If ANet have cool plans for them[edit]
then they haven't all been destroyed, right? (Also, "all but wiped out" means the haven't been wiped out. Hate it when people use backward phrases like that.) --ஸ Kyoshi 22:44, 5 December 2010 (UTC)
- Lazarus is still alive, at least. He very well may be the last mursaat. And who knows how long those guys live. -- Konig/talk 23:48, 5 December 2010 (UTC)
- (@ your edit) Yeah, I knew I must have missed something, and I figured that section was awkward but I felt an explanation would be nice. --ஸ Kyoshi 22:46, 6 December 2010 (UTC)
- I actually think they're minions of some Dragon, probably Kralkatorrik, which would be why Glint wanted them dead (read Edge of Destiny for the story around Glint) If they're dragon minions they might very well return in Guild Wars 2. Sjacie 20:49, 28 June 2011 (UTC)
- (@ your edit) Yeah, I knew I must have missed something, and I figured that section was awkward but I felt an explanation would be nice. --ஸ Kyoshi 22:46, 6 December 2010 (UTC)
Elaboration[edit]
"ArenaNet has "some really cool plans" for the mursaat in Guild Wars 2"
Saying that something is going to be "cool" it's emtpy talking, please elaborate so that the community doesn't look stupid. Yoshida Keiji talk 15:00, 9 June 2012 (UTC)
- That doesn't mean that someone has the right to remove a valuable information because of the wording. Feel free to edit the text, before removing anything. 82.131.229.192 15:24, 9 June 2012 (UTC)
- That's a direct quote from ANet staff. It may be empty, but that was the point. As long as it's got a citation it's the best we can do, unless we want to remove the quote entirely and just say "the Mursaat will play some role in GW2". I like the sound of the quote better. --ஸ Kyoshi 19:03, 9 June 2012 (UTC)
Arah[edit]
in the Arah explorable dungeon you can choose to study them as part of the quest chain thing, the others are the seers, forgotten and jotun Getefix 17:05, 11 September 2012 (UTC)
- Well, that was a tiny spoiler, but I sure as hell know which one I'm going to choose (though forgotten and seers are tempting, too). -- Armond Warblade 23:01, 11 September 2012 (UTC)
- spoiler or not, was worth the mention, thanx mate, you beat me to it--192.168.104.79 18:02, 5 October 2012 (UTC)
"Their unique magic allows them to become invisible, to literally become out of phase with Tyria..."[edit]
Where is this stated in-game? I don't doubt the validity of the claim, but I'm curious. Dregoloth (talk) 04:44, 25 May 2013 (UTC)
- I believe the Arah dungeon, with the Mursaat path. It's made clear that's' what was discovered about Mursaat at the end of the path.173.88.250.197 04:49, 25 May 2013 (UTC)
Mursaat in Heart of Thorns?[edit]
So the golden armored floating back tenatcle guys in the Jungle temple are mursaat, right?
In the trailer, around 1:00, I mean.
- Could be, we simply don't know at the moment. --Ventriloquist 22:23, 24 January 2015 (UTC)
- We don't know what they are. They could be mursaat, or they could be something different, something new, or maybe relatives to the mursaat or some other known race. Maybe some who did something different instead hiding in another plane. MithTalk 22:41, 24 January 2015 (UTC)
- I'm almost completely certain they're mursaat, but without official confirmation we can't put anything on the Wiki. Gonna have to wait and see - Qubicneter (talk) 22:54, 24 January 2015 (UTC)
- I don't mind if it anyone puts "Mursaat are believed likely to come back for HoT expansion" or something along those lines. But when you start specifically adding Lazarus and stating it as a fact ... that's just close to vandalism in my eyes. Please refrain from such editing (not likely that the IP will read this, but but...) Titus 01:13, 25 January 2015 (UTC)
- I'm almost completely certain they're mursaat, but without official confirmation we can't put anything on the Wiki. Gonna have to wait and see - Qubicneter (talk) 22:54, 24 January 2015 (UTC)
- We don't know what they are. They could be mursaat, or they could be something different, something new, or maybe relatives to the mursaat or some other known race. Maybe some who did something different instead hiding in another plane. MithTalk 22:41, 24 January 2015 (UTC)
The origins of the word "Mursaat"[edit]
Can one of the studio's earliest designers who have worked on Guild Wars 1 or a member of the Community Team please confirm here that what was said by Isaiah wasn't actually a simple joke on his part? I am referring to this post in the May 2018 Guild Wars 1 ArenaNet Forum Chat. It'd be beneficial for all readers of this wiki if we could effectively differentiate personal thoughts & opinions from canonical story of the game's world. Dmitri Fatkin (talk) 15:43, 29 May 2018 (UTC)
- I don't see anything that suggests Isaiah is joking. Plus it rather fits, both the spelling and the background of the race (despite slightly mursaat-fans' belief, the game never portrayed them as misunderstood heroes). Konig (talk) 15:49, 29 May 2018 (UTC)
- I've made the corresponding inquiry via the tickets system, thus, there hopefully will be a few additional sources by the end of the week shedding the light on the initial statement. Dmitri Fatkin (talk) 16:16, 29 May 2018 (UTC)
Feedback 2024/06/06 History Fate of the Unseen[edit]
Under History, Fate of the Unseen:
Saul stumbled upon the Mursaat around 1067, not 1070. The linked reference says it was BEFORE the Charr Invasion, not during it.
- Fixed, thanks for noticing! Seems like other pages had the correct date but not this one. ~Sime 14:36, 6 June 2024 (UTC)