Soothing Mist/history
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May 02, 2023
- Soothing Mist: Fixed an issue that prevented the elementalist from being healed when the effect was refreshed.
February 25, 2020
- Soothing Mist: (Competitive split) Reduced pulse heal coefficient from 0.1 to 0.05.
Soothing Mist
- Specialization
- Water
- Tier
- Adept
- Type
- Minor
- Game link
“Soothing MistYou and nearby allies recover health while you are attuned to water.
- Interval: 3 seconds
- Number of Targets: 5
- Radius: 600
— In-game description
June 23, 2015
- Soothing Mist: Updated this trait to reflect the introduction of the specialization mechanic.
- The radius of this trait has been reduced to 600.
Soothing Mist
- Specialization
- Water
- Tier
- Adept
- Type
- Minor
- Game link
“Soothing MistYou and nearby allies regenerate health while you are attuned to water.
- Soothing Mist (10s): 800 (1.0)? Heal
- Number of Targets: 5
- Interval: 3 seconds
- Radius: 600
— In-game description
May 20, 2014
- Soothing Mist: Changed the description to clarify that it also affects allies.
December 10, 2013
- Soothing Mist: Updated the trait fact to indicate its proper radius.
November 26, 2013
- Soothing Mist: Updated the skill fact to indicate the correct rate at which Soothing Mist is applied.
Original version
Soothing Mist
- Specialization
- Water
- Tier
- Adept
- Type
- Minor
“Soothing MistRegenerate health while attuned to water.
- Soothing Mist: 10 s (800 heal) (0.5)?
- Number of Targets: 5
- Interval: 10 s
- Radius: 1.200
— In-game description