Smoke Screen (engineer skill)/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
May 16, 2017
- Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
- Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
“Smoke ScreenOvercharge your flame turret, releasing a smoke screen that blinds nearby foes.
- Blind per pulse (2s): Next outgoing attack misses.
- Number of Targets: 5
- Duration: 5 seconds
- Radius: 240
- Combo Field: Smoke
— In-game description
November 26, 2013
- Smoke Screen: This skill now functions with Rifled Turret Barrels, increasing its radius from 240 to 360.
June 27, 2013
- Smoke Screen: Fixed a bug causing an infinite smoke combo field when it does not hit an enemy.
November 15, 2012
- Smoke Screen: This skill's graphic has been updated to show the area of the screen.
- It now pulses every 2 seconds for 6 seconds instead of every second for 5 seconds. This makes it more effective against enemies using attacks at normal speeds but prevents it from being abused to shut down quick-attacking enemies completely.
Original version
Smoke Screen
“Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.
- Blind per pulse (2s): Next outgoing attack misses.
- Duration: 5 seconds
- Radius: 450
- Combo Field: Smoke
— In-game description