Smoke Screen (engineer skill)/history

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Historic content quaggan icon.png This page contains information about a Guild Wars 2 skill that has been updated since its introduction.
Some of the information on this page no longer applies to the game as it currently exists.

For the current version of this skill, see Smoke Screen (engineer skill).

May 16, 2017

  • Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
  • Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
Smoke Screen (engineer skill).png

Smoke Screen

Not available underwater  

Profession
Engineer tango icon 20px.png Engineer (skill list)
Slot
Utility
Game link

Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.

 Blinded.png Blind per pulse (2s): Next outgoing attack misses.
 Number of targets.png Number of Targets: 5
 Duration.png Duration: 5s
 Radius.png Radius: 240
 Combo.png Combo Field: Smoke

— In-game description [?]

November 26, 2013

  • Smoke Screen (engineer skill).png
     Smoke Screen: This skill now functions with Rifled Turret Barrels, increasing its radius from 240 to 360.

June 27, 2013

  • Smoke Screen (engineer skill).png
     Smoke Screen: Fixed a bug causing an infinite smoke combo field when it does not hit an enemy.

November 15, 2012

  • Smoke Screen (engineer skill).png
     Smoke Screen: This skill's graphic has been updated to show the area of the screen.
    • It now pulses every 2 seconds for 6 seconds instead of every second for 5 seconds. This makes it more effective against enemies using attacks at normal speeds but prevents it from being abused to shut down quick-attacking enemies completely.

Original version

Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.

 Blinded.png Blind per pulse (2s): Next outgoing attack misses.
 Duration.png Duration: 5s
 Radius.png Radius: 450
 Combo.png Combo Field: Smoke

— In-game description [?]