Sky Circus/history
June 28, 2022
- Sky Circus: This Mech Command skill now has improved visual effects. Instead of firing missiles only at enemies in a forward arc, it now fires missiles at enemies in a circular radius of 600.
Sky Circus
“Mech Command. Your mech jets into the air and fires a missile at each nearby foe before crashing down and dealing additional damage to anything caught underfoot.
- Missile Damage: 997 (0.6)?
Landing Damage: 1,994 (1.2)? Landing Damage: 17 (0.01)?- Burning (5s): 655 Damage
- Knockback on Landing: 100
- Number of Targets: 5
- Targets per Missile: 3
- Radius: 600
- Missile Explosion Radius: 120
- Evade: 1 ¼ seconds
- Defiance Break: 232
- Range: 600
— In-game description
Original version
Sky Circus
“Mech Command. Your mech jets into the air and fires a missile at each foe in an arc in front of it before crashing down and dealing additional damage to anything caught underfoot.
- Missile Damage: 997 (0.6)?
Landing Damage: 1,994 (1.2)? Landing Damage: 17 (0.01)?- Burning (5s): 655 Damage
- Knockback on Landing: 100
- Number of Targets: 5
- Targets per Missile: 3
- Missile Explosion Radius: 120
- Evade: 1 ¼ seconds
- Defiance Break: 232
- Range: 900
— In-game description
Beta event version: November 30, 2021
- Sky Circus was available during the End of Dragons Beta Event 4.
Sky Circus
“Mech Command. Your mech jets into the air and fires a missile at each foe in an arc in front of it before crashing down and dealing additional damage to anythiing caught underfoot.
- Missile Damage: 831 (0.6)?
Landing Damage: 1,662 (1.2)? Landing Damage: 14 (0.01)?- Knockback on Landing: 100
- Number of Targets: 5
- Targets per Missile: 3
- Missile Explosion Radius: 120
- Evade: 1 ¼ seconds
- Range: 900
— In-game description
Beta event version: October 26, 2021
- Sky Circus was available during the End of Dragons Beta Event 3.
Sky Circus
“Mech Command. Your mech jets into the air and fires a missile at each foe in an arc in front of it before crashing down and dealing additional damage to anythiing caught underfoot.
- Missile Damage: 1,080 (0.6)?
Landing Damage: 2,159 (1.2)? Landing Damage: 18 (0.01)?- Knockback on Landing: 100
- Number of Targets: 5
- Targets per Missile: 3
- Missile Explosion Radius: 120
- Evade: 1 ¼ seconds
- Range: 900
— In-game description