Juvenile Siege Turtle (NPC)
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This article is about the event NPCs. For the charmable pet, see Juvenile Siege Turtle.
Juvenile Siege Turtle
Juvenile Siege Turtles are young large war turtles used by the Kestrels. They can be borrowed during certain events from Kestrel Oriel.
Locations[edit]
- Dragon's End
- Seafarer's Enclave (During related events only)
- The Echovald Wilds
- Xunlai Jade Junkyard (During related events only)
Skills[edit]
“The turtle Oriel gave you is capable of stunning nearby Jade Brotherhood mechs, rendering them vulnerable to attacks.
While in combat, this command will order your turtle to use the ability around your target.— In-game description
“The turtle Oriel gave you can stun nearby Void creatures and make them vulnerable to attacks.
While in combat, this command will tell your turtle to use the skill around your target.— In-game description
# | Skill | Description | ||
---|---|---|---|---|
Mortar Shot | 5 | Command your turtle to fire a long-range mortar shot that removes shields from void creatures and Jade Brotherhood mechs. |
- NPC skills
- Snap - Bite your foe and inflict bleeding.
- Hunker Down - Empower your turtle with a shell of energy, converting incoming damage to ammo and incoming conditons to boons
- Snap - Leap and knock nearby foes back.
- Stun (3s). Testudines Stun - Triggered upon use of Mortar Shot. Applies
Event involvement[edit]
- Defeat the Void attacking Juno Hatchery (80)
- Prevent both of the gangs from seizing control of the junkyard (80) [Group Event]
Notes[edit]
- Despite having "juvenile" in their names, they cannot be tamed by rangers.
- They use the guild tag of the player character.
- Originally named "Turtle in Training."