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Juvenile Siege Turtle (NPC)

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Disambig icon.png This article is about the event NPCs. For the charmable pet, see Juvenile Siege Turtle.

Juvenile Siege Turtles are young large war turtles used by the Kestrels. They can be borrowed during certain events from Kestrel Oriel.

Locations[edit]

Cantha

Skills[edit]

The turtle Oriel gave you is capable of stunning nearby Jade Brotherhood mechs, rendering them vulnerable to attacks.

While in combat, this command will order your turtle to use the ability around your target.

— In-game description

The turtle Oriel gave you can stun nearby Void creatures and make them vulnerable to attacks.

While in combat, this command will tell your turtle to use the skill around your target.

— In-game description

# Skill Activation time Recharge time Description
Melee Attack (Enemy of My Enemy).png Mortar Shot 5 Command your turtle to fire a long-range mortar shot that removes shields from void creatures and Jade Brotherhood mechs.
NPC skills
  • Snap Snap - Bite your foe and inflict bleeding.
  • Hunker Down Hunker Down - Empower your turtle with a shell of energy, converting incoming damage to ammo and incoming conditons to boons
  • Snap Snap - Leap and knock nearby foes back.
  • Testudines Stun Testudines Stun - Triggered upon use of Mortar Shot. Applies Stun.png Stun (3s).

Event involvement[edit]

Event dialogue (map icon).png Defeat the Void attacking Juno Hatchery (80)
Event star red (map icon).png [Group Event] Prevent both of the gangs from seizing control of the junkyard (80)

Notes[edit]

  • Despite having "juvenile" in their names, they cannot be tamed by rangers.
  • They use the guild tag of the player character.
  • Originally named "Turtle in Training."