Elite Giant Beetle
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Elite Giant Beetle
Elite Giant Beetles are tougher variants of regular Giant Beetles.
Locations[edit]
- Verdant Brink (During related events only)
- Dry Top (During related events only)
Event involvement[edit]
- Gather insect parts from nearby beetles (80) (Only when upscaled)
- Help calibrate the Mordrem early warning system (80) (Only when upscaled)
- Help Itzel Hunters defeat creatures. Keep Itzel Hunters alive (80) (Only when upscaled)
- Safeguard survivors attempting to reach the Pact encampment (80) (Only when upscaled)
Combat abilities[edit]
- Abilities
- Charges
- Vulnerable from the Front
- Skills
- Bite - Melee auto-attack that cleaves. 200 range.
- Trample - The beetle charges at its target, dealing damage and knocking down in a point-blank area of effect as it travels. At the end of the charge enemies in front of the beetle are launched over the beetle. 1.75 second cast time. 15 second recharge. 1000 range.
- Stolen skills