Defeat the Inquest to prevent them from capturing the Ley-Energy Coalescence (Mount Maelstrom)

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Disambig icon.png This article is about the event in Mount Maelstrom. For other events of the same name, see Defeat the Inquest to prevent them from capturing the Ley-Energy Coalescence.

Defeat the Inquest to prevent them from capturing the Ley-Energy Coalescence

Event maps
Defeat the Inquest to prevent them from capturing the Ley-Energy Coalescence (Blazeridge Steppes) map 1.jpg
Irwin waypoint location
Defeat the Inquest to prevent them from capturing the Ley-Energy Coalescence (Blazeridge Steppes) map 2.jpg
Avernan waypoint location
Defeat the Inquest to prevent them from capturing the Ley-Energy Coalescence (Blazeridge Steppes) map 3.jpg

Magmatic waypoint location

Defeat the Inquest to prevent them from capturing the Ley-Energy Coalescence is a level 65 or 67 event that occurs on the hill southeast of Irwin Isle Waypoint, the hill southwest of Avernan Waypoint, or on the hill northwest of Magmatic Waypoint.

This event spawns 15 minutes after the previous occurrence after the relevant NPCs are escorted to its location. The Consortium and Durmand Priory research teams will randomly choose from any of the possible locations, causing either two events against the inquest or a larger event with a three-way battle. The NPCs leading each party are determined and do not need player assistance, but will take a safe route with fewer hostile enemies which may increase the length of the escort phase. The random inquest enemies and coalescence scale depending on the number of players.

The Consortium (Manager Loonaloo) escort event starts just south of Murkvale Waypoint near the map exit portal, while the Priory (Magister Garen Sharpeye) escort event starts south-east of Ashen Waypoint and beyond/past the sylvari camp. A member of each party, Consortium Representative Gredd and Priory Explorer Alana, will remain at the camps to guide players towards the location their leader chose to investigate.

Objectives[edit]

  • Inquest Morale
  • Event bar.jpg Event swords (tango icon).png
  • Coalescence Proximity to Inquest Collector
  • Event bar empty2.jpg
  • Coalescence dissipates in x/7:00

The tethered coalescence will drop raw Ley Energy bundles during the event which enemy Inquest, Consortium and/or Priory NPCs, and players may carry back to the Ley Capacitors to pull the coalescence closer to their camp. If the Inquest manage to capture the coalescence the event will fail, but if the Priory or Consortium pull it, the event will continue until the Inquest morale bar is emptied. Once the morale bar reaches ~50% the Inquest waves come with a higher number of mobs and super-fast golems for running Ley Energy. One strategy is to turn in enough Ley Energy to pull the coalescence close to the Priory and/or Consortium camp and then abandon collection in order to quickly defeat the Inquest.

Event success requires only that Inquest morale is zero, not any Ley Energy collected. Note: The second event bar is informational, letting players know how close Ley Energy is to the Inquest Ley Capacitor and thus how quickly the golems may pull the tethered coalescence to their camp.

Rewards[edit]

Reward tier Experience Karma Coin
Gold 8,453 Experience.png 311 Karma 72 Copper coin
Silver 7,185 Experience.png 264 Karma 61 Copper coin
Bronze 6,340 Experience.png 233 Karma 54 Copper coin
These are the expected rewards for a level 65 player. Higher level players receive dynamically adjusted rewards.
Reward tier Experience Karma Coin
Gold 9,408 Experience.png 320 Karma 74 Copper coin
Silver 7,997 Experience.png 272 Karma 63 Copper coin
Bronze 7,056 Experience.png 240 Karma 56 Copper coin
These are the expected rewards for a level 67 player. Higher level players receive dynamically adjusted rewards.

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

Departing from camp
Magister Garen Sharpeye: Let's get started.
Upon reaching event location
Magister Garen Sharpeye: Look at that. You can find beauty here, and dozens of ways to die. I like that challenge.
Manager Loonaloo: Oho! Quaggan sees something.
Event start
Veteran Lead Scientist: Let's get this delivery over with. I've got places to go. Things to do. People to kill.
Magister Garen Sharpeye: Attackers! There!
Manager Loonaloo: Quaggan hopes you're ready!
Upon receiving ley energy from a player
Magister Garen Sharpeye: Excellent!
Manager Loonaloo: Foo!
Event success
Veteran Lead Scientist: Unthinkable!
Magister Garen Sharpeye: Victory!
Manager Loonaloo: Coo! Quaggan helped.
Magister Garen Sharpeye: This should do it.
Manager Loonaloo: Follow quaggan.
Event failure
Veteran Lead Scientist: That's it! Roll out! We got all the magical power we need.
Magister Garen Sharpeye: Hey. This wasn't part of the plan.
Manager Loonaloo: Foo! Quaggans couldn't do it.
Upon returning to camp
Magister Garen Sharpeye: We're here.
Manager Loonaloo: Quaggan will stop now.

Notes[edit]

Related achievements[edit]