Deadeye's Mark/history

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February 14, 2023

  • Deadeye's Mark is no longer removed when the deadeye goes into the downed state.

May 08, 2018

  • Deadeye's Mark: Malice no longer generates over time.
    • Instead, 1 malice is gained whenever the player hits their marked target with a skill that has an initiative cost, and they can gain an additional 1 malice if that skill critically hits.
    • These gains can only occur once per skill use.
    • Malice no longer increases damage to the player's marked target.
Deadeye's Mark.png

Deadeye's Mark

Profession
Thief icon small.png Thief (skill list)
Specialization
Deadeye icon small.png Deadeye
Slot
Profession mechanic
Game link
0.5½ Activation time  25 Recharge time  
Deadeye's Mark

Mark a target, causing your initiative attacks to generate malice when they hit or critically hit your mark. Lose all malice when the mark ends or when this skill is recast on a new target.
Malice is only gained once per skill use.

Malice (skill fact icon).png Maximum Malice: 5
Malice (skill fact icon).png Malice Gained upon Hit: 1
Malice (skill fact icon).png Malice Gained upon Critical Hit: 1
Duration.png Duration: 30 seconds
Range.png Range: 1,500

— In-game description

February 06, 2018

  • Deadeye's Mark: This skill no longer drains malice when marking the same target again.
    • Reduced the recharge from 30 seconds to 25 seconds.
    • Increased the mark duration from 25 seconds to 30 seconds.
Deadeye's Mark.png

Deadeye's Mark

Profession
Thief icon small.png Thief (skill list)
Specialization
Deadeye icon small.png Deadeye
Slot
Profession mechanic
Game link
0.5½ Activation time  25 Recharge time  
Deadeye's Mark

Mark a single target to generate stacks of malice over time. Malice generates faster and increases your damage against the marked target as long as you have recently struck it. Lose all malice when the mark ends or this skill is recast on a new target.

Malice (effect).png Malice: Malice (effect)
Miscellaneous effect.png Maximum Malice: 5
Duration.png Duration: 30 seconds
Interval.png Malice Interval Passive: 4 seconds
Interval.png Malice Interval Attacking: 2 seconds
Range.png Range: 1,500

— In-game description

Original version

Deadeye's Mark.png

Deadeye's Mark

Profession
Thief icon small.png Thief (skill list)
Specialization
Deadeye icon small.png Deadeye
Slot
Profession mechanic
Game link
0.5½ Activation time  30 Recharge time  
Deadeye's Mark

Mark a single target to generate stacks of malice over time. Malice generates faster and increases your damage against the marked target as long as you have recently struck it. Lose all malice when the mark ends or this skill is recast.

Malice (effect).png Malice: Malice (effect)
Miscellaneous effect.png Maximum Malice: 5
Duration.png Duration: 25 seconds
Interval.png Malice Interval Passive: 4 seconds
Interval.png Malice Interval Attacking: 2 seconds
Range.png Range: 1,500

— In-game description