Village of Astorea

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Village of Astorea

1
Complete heart (map icon).png
 1
Waypoint (tango icon).png
 2
Point of interest.png
 

Village of Astorea map.jpg
Map of Village of Astorea

Village of Astorea locator.svg
Location within Caledon Forest

Level
3
Type
Area
Within 
Caledon Forest

Village of Astorea.jpg
Village of Astorea

The Village of Astorea is an area located in the southwest corner of Caledon Forest. It is where new sylvari characters awaken from the Dream of Dreams after the tutorial, Fighting the Nightmare. A path leads south into The Grove.

Locations and objectives[edit]

Renown Hearts
Complete heart (map icon).png
Help Delilah keep the farmer's fields safe (2)
Waypoints
Waypoint (tango icon).png
Astorea Waypoint —
Points of Interest
Point of interest.png
Rime's Garden
Point of interest.png
Solitaire Island
Events
Event shield (tango icon).png
Stop termites from consuming the wardenlight tree (2)
Event boss (tango icon).png
Stop the giant termite larva from eating the wardenlight tree (2)

NPCs[edit]

Allies[edit]

Moa
Plant
Sylvari

Services[edit]

Merchant.png
Leigh
Armorsmith (map icon).png
Merchant (Armorsmith)
Weaponsmith (map icon).png
Merchant (Weaponsmith)
Scout (map icon).png
Warden Arondele
Renown heart NPC.png
Warden Delilah
Merchant.png
Warden Etain

Foes[edit]

Ambient creature
Drake
Grub
Insect
Moa

Objects[edit]

Bundles

Crafting resources[edit]

Resource nodes
Mine resource (map icon).png
Copper Ore

Ambient dialogue[edit]

Citizen (1): So good to live here, just outside the city.
Citizen (2): Agreed. I don't think I could live farther away.
Sapling (1): We should make a vow to always stay together.
Sapling (2): But what if I'm called to a Wyld Hunt and have to go?
Sapling (1): The Dream would not be so cruel.
Sapling (1): Being a Wyld Hunt valiant makes me no better than anyone else. It merely means I have a more firmly defined purpose.
Sapling (2): You have a responsibility.
Sapling (1): I have a responsibility because I am alive. We all do. Being a Wyld Hunt valiant just means I know quite clearly how to fulfill mine.
Sapling (1): When I dipped my ladle into the Dream's knowledge pool, I think I accidentally used the straining spoon.
Sapling (2): (laugh) I know what you mean. My knowledge of the world feels spotty, at best.
Sapling (1): Oh, to be omniscient. (laugh) I haven't the slightest idea how to cook, but I know a word like "omniscient."
Sapling (2): (laugh) The Pale Tree sees all. We must believe she showed us exactly what we need to know.
Sapling (1): It's obvious to me. Why else would we have started awakening if it weren't to fight dragons?
Sapling (2): Humans have a concept called "coincidence." It means two events that appear related but that are not.
Sapling (1): Then why do I feel the call to fight them and their creations?
Sapling (2): Humans have another concept called "mystery."
Sapling (1): What is it like to feel the call?
Sapling (2): It's difficult to describe. It's a tightness in your chest and a buzz in the back of your head.
Sapling (2): You can't stop thinking about what must be done. It gnaws at you and climbs your soul like a parasitic vine.
Sapling (1): That sounds unpleasant.
Warden Shield (1): I understand why the Wardens must be sent out to patrol other areas but with so few of us left here and the undead stepping up their attacks of late, I worry that Wardenhurst could fall.
Warden Shield (2): Would you like me to hold you?
Warden Shield (1): (brief pause) Does that move work on other guys?
Farmer Annat: Everything has a right to live.
Farmer Catar: Why do you keep saying that?
Farmer Annat: Trying to garden with all these termites, I just have to keep reminding myself. Everything has a right to live.